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main.ts
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main.ts
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import { app, BrowserWindow, session, ipcMain, Menu, protocol } from 'electron';
import * as path from 'path';
import { RequestHandler } from './requestHandler';
let win: BrowserWindow, serve;
const args = process.argv.slice(1);
serve = args.some(val => val === '--serve');
import * as log from 'electron-log';
import * as unzip from 'unzipper';
import * as request from 'request';
import * as Config from 'electron-config';
import * as url from 'url';
import { autoUpdater } from 'electron-updater';
const config = new Config();
// app.commandLine.appendSwitch('--enable-npapi');
app.commandLine.appendSwitch('disable-site-isolation-trials');
app.commandLine.appendSwitch('js-flags', '--max-old-space-size=8192');
// app.commandLine.appendSwitch('ignore-certificate-errors');
if (config.get('disable-hardware-acceleration')) {
app.disableHardwareAcceleration();
}
autoUpdater.logger = log;
autoUpdater.autoInstallOnAppQuit = false;
log.transports.file.level = 'info';
log.info('App starting...');
function sendStatusToWindow(text, obj?) {
log.info(text);
win.webContents.send('update-message', text, obj);
}
autoUpdater.on('checking-for-update', () => {
sendStatusToWindow('UPDATE.CHECK');
});
autoUpdater.on('update-available', (ev, info) => {
sendStatusToWindow('UPDATE.AVB');
});
autoUpdater.on('update-not-available', (ev, info) => {
sendStatusToWindow('UPDATE.NOTAVB');
});
autoUpdater.on('error', (ev, err) => {
sendStatusToWindow('UPDATE.ERROR');
});
autoUpdater.on('download-progress', (ev, progressObj) => {
sendStatusToWindow('UPDATE.PROGRESS', progressObj);
});
autoUpdater.on('update-downloaded', (ev, info) => {
sendStatusToWindow('UPDATE.DOWNLOADED');
ipcMain.once('updateNow', (e, arg) => {
autoUpdater.quitAndInstall();
});
});
let fileList = {};
function createWindow() {
win = new BrowserWindow({
width: 960,
height: 694,
frame: false,
resizable: false,
// transparent: true,
useContentSize: true,
webPreferences: {
webSecurity: false,
plugins: true,
nodeIntegration: true,
nodeIntegrationInSubFrames: true,
webviewTag: true,
partition: 'persist:main'
}
});
RequestHandler.setWin(win);
// and load the index.html of the app.
if (serve) {
// require('electron-reload')(__dirname, {
// electron: require(`${__dirname}/node_modules/electron`)
// });
win.loadURL('http://localhost:4200');
} else {
win.loadURL(
url.format({
pathname: path.join(__dirname, 'ng/index.html'),
protocol: 'file:',
slashes: true
})
);
}
// Open the DevTools.
// win.webContents.openDevTools();
if (serve) {
win.webContents.openDevTools();
}
// Emitted when the window is closed.
win.on('closed', () => {
// Dereference the window object, usually you would store window
// in an array if your app supports multi windows, this is the time
// when you should delete the corresponding element.
win = null;
});
}
// 注册schema
protocol.registerSchemesAsPrivileged([
{
scheme: 'hack',
privileges: {
standard: true,
secure: true,
bypassCSP: true,
allowServiceWorkers: true,
supportFetchAPI: true,
corsEnabled: true
}
},
{
scheme: 'hacks',
privileges: {
standard: true,
secure: true,
bypassCSP: true,
allowServiceWorkers: true,
supportFetchAPI: true,
corsEnabled: true
}
}
]);
try {
// This method will be called when Electron has finished
// initialization and is ready to create browser windows.
// Some APIs can only be used after this event occurs.
app.on('ready', () => {
const gameSession = session.fromPartition('persist:game');
app['RequestHandler'] = RequestHandler;
app['dirname'] = __dirname;
const filterData = [
'https://millennium-war.net/*',
'https://all.millennium-war.net/*',
'http://assets.millennium-war.net/*',
'http://millennium-war.net/*',
'http://all.millennium-war.net/*'
];
// 统计
gameSession.webRequest.onCompleted({ urls: ['http://*/*', 'https://*/*'] }, () => {
if (win) {
win.webContents.send('response-incoming');
}
});
// TODO: 筛掉Aborted的请求
gameSession.webRequest.onErrorOccurred(({ url, error }) => {
if (win) {
win.webContents.send('error-incoming', url, error);
}
});
// 游戏数据的拦截
let count = 0;
let hitUrls = [];
gameSession.webRequest.onBeforeRequest({ urls: filterData }, ({ url: u }, callback) => {
const urlObj = url.parse(u);
// 游戏资源的拦截
if (u.indexOf('http://assets.millennium-war.net/') !== -1) {
count++;
// 如果是音频文件,跳过拦截
// audio标签好像不支持自定义schema
const path = urlObj.path;
const filename = fileList[path];
if (filename && (filename.indexOf('ogg') !== -1 || filename.indexOf('mp3') !== -1)) {
callback({ cancel: false });
return;
}
// 宿主页不是http协议的话,会比较麻烦。
if (count <= 2) {
hitUrls.push(u);
callback({ cancel: false });
return;
}
if (hitUrls.indexOf(u) !== -1) {
callback({ cancel: false });
return;
}
}
urlObj.protocol = urlObj.protocol === 'http:' ? 'hack:' : 'hacks:';
callback({ redirectURL: url.format(urlObj) });
});
// 自定义协议的注册
gameSession.protocol.registerStreamProtocol('hack', RequestHandler.handleData);
gameSession.protocol.registerStreamProtocol('hacks', RequestHandler.handleData);
createWindow();
// menu
if (process.platform === 'darwin') {
// Create our menu entries so that we can use MAC shortcuts
Menu.setApplicationMenu(
Menu.buildFromTemplate([
{
label: 'Edit'
}
])
);
}
ipcMain.on('fileList', (_, arg) => {
fileList = arg;
RequestHandler.setFileList(fileList);
let fontPath = Object.keys(fileList).find(v => {
return fileList[v] === 'MainFont.aft';
});
if (!fontPath) {
return;
}
fontPath = fontPath.split('/')[2];
if (config.get('fontPath') !== fontPath) {
config.set('fontPath', fontPath);
RequestHandler.setFontPath(fontPath);
console.log('get new FontPath', fontPath);
}
});
ipcMain.on('proxyStatusUpdate', (_, proxyRule: string) => {
const requestSession = session.fromPartition('persist:request');
const gameSession = session.fromPartition('persist:game');
const rule = {
proxyRules: proxyRule,
proxyBypassRules: '127.0.0.1 player.pigtv.moe',
pacScript: ''
};
gameSession.setProxy(rule);
requestSession.setProxy(rule);
// proxyServer.setProxy(arg.Enabled, arg.Socks5, arg.Host, arg.Port);
});
ipcMain.on('checkForUpdates', () => {
autoUpdater.setFeedURL('http://player.pigtv.moe/assets/aigisplayer');
autoUpdater.checkForUpdates();
});
ipcMain.on('installPlugin', (_, arg) => {
const url = arg.url;
const pluginPath = arg.pluginPath;
const salt = arg.salt;
request
.get(url)
.on('error', e => {
win.webContents.send(`plugin-install-error-${salt}`, e);
})
.pipe(unzip.Extract({ path: pluginPath }))
.on('close', () => {
win.webContents.send(`plugin-install-success-${salt}`);
})
.on('error', e => {
win.webContents.send(`plugin-install-error-${salt}`, e);
});
});
ipcMain.on('prompt', (event, message, text) => {
let promptResponse = null;
let promptWindow = new BrowserWindow({
width: 350,
height: 120,
show: false,
resizable: false,
movable: false,
alwaysOnTop: true,
frame: false,
webPreferences: {
nodeIntegration: true,
nodeIntegrationInSubFrames: true,
webviewTag: true
}
});
const html = `
<html>
<head>
<meta http-equiv="Content-Type" content="text/html; charset=utf-8">
</head>
<body>
<div>${message}</div>
<input type="text" id="inputbox" value="${text}" style="width:100%"/>
<div style="margin-top: 10px;">
<button style="float:right" onclick="ok()">OK</button>
<button style="float:right;margin-right: 10px;" onclick="cancel()">Cancel</button>
</div>
<script>
const ipcRenderer = require('electron').ipcRenderer;
const inputbox = document.getElementById('inputbox');
function cancel(){
ipcRenderer.send('prompt-response','',true);
window.close();
}
function ok(){
ipcRenderer.send('prompt-response',inputbox.value,false);
window.close();
}
</script>
</body>
</html>
`;
promptWindow.loadURL('data:text/html,' + html);
promptWindow.show();
ipcMain.on('prompt-response', function(event, value, cancel) {
if (cancel) {
value = null;
}
promptResponse = value;
});
promptWindow.on('close', () => {
promptWindow = null;
event.returnValue = promptResponse;
});
});
});
// Quit when all windows are closed.
app.on('window-all-closed', () => {
// On OS X it is common for applications and their menu bar
// to stay active until the user quits explicitly with Cmd + Q
win = null;
if (process.platform !== 'darwin') {
app.quit();
}
});
app.on('activate', () => {
// On OS X it's common to re-create a window in the app when the
// dock icon is clicked and there are no other windows open.
if (win === null) {
createWindow();
}
});
} catch (e) {
// Catch Error
// throw e;
}