Commit 27bc291 1 parent a7482f7 commit 27bc291 Copy full SHA for 27bc291
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lines changed Original file line number Diff line number Diff line change 16
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import mindustry .game .*;
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import mindustry .gen .*;
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import mindustry .io .*;
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- import mindustry .io .SaveIO .*;
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import mindustry .maps .*;
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import mindustry .mod .*;
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import mindustry .mod .Mods .*;
@@ -884,13 +883,7 @@ DynamicTest[] testSectorValidity(){
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logic .reset ();
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state .rules .sector = zone .sector ;
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- try {
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- world .loadGenerator (zone .generator .map .width , zone .generator .map .height , zone .generator ::generate );
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- }catch (SaveException e ){
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- //fails randomly and I don't care about fixing it
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- e .printStackTrace ();
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- return ;
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- }
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+ world .loadGenerator (zone .generator .map .width , zone .generator .map .height , zone .generator ::generate );
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zone .rules .get (state .rules );
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ObjectSet <Item > resources = new ObjectSet <>();
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boolean hasSpawnPoint = false ;
@@ -930,16 +923,13 @@ DynamicTest[] testSectorValidity(){
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if (state .rules .winWave > 0 ) bossWave = state .rules .winWave - 1 ;
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- //TODO check for difficulty?
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for (int i = 1 ; i <= bossWave ; i ++){
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int total = 0 ;
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for (SpawnGroup spawn : spawns ){
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total += spawn .getSpawned (i - 1 );
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}
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assertNotEquals (0 , total , "Sector " + zone + " has no spawned enemies at wave " + i );
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- //TODO this is flawed and needs to be changed later
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- //assertTrue(total < 75, "Sector spawns too many enemies at wave " + i + " (" + total + ")");
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}
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}
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