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Merge branch 'feature/speedtiles' of github.com:AssassinTee/ddnet int…
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…o feature/speedtiles2
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mwinkens committed Feb 11, 2025
2 parents d4273ce + 7afc7e6 commit c011b25
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Showing 2 changed files with 6 additions and 6 deletions.
6 changes: 3 additions & 3 deletions src/game/client/prediction/entities/character.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -706,12 +706,12 @@ void CCharacter::HandleSkippableTiles(int Index)
}
else
{
float TempMaxSpeed = MaxSpeed / 5.0f;
Force = minimum(Force, MaxSpeed);
TempVel += Direction * Force;
float NextSpeed = length(TempVel);
if(NextSpeed > TempMaxSpeed)
if(NextSpeed > MaxSpeed)
{
TempVel *= TempMaxSpeed / NextSpeed;
TempVel *= MaxSpeed / NextSpeed;
}
}
m_Core.m_Vel = ClampVel(m_MoveRestrictions, TempVel);
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6 changes: 3 additions & 3 deletions src/game/server/entities/character.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -1482,12 +1482,12 @@ void CCharacter::HandleSkippableTiles(int Index)
}
else
{
float TempMaxSpeed = MaxSpeed / 5.0f;
Force = minimum(Force, MaxSpeed);
TempVel += Direction * Force;
float NextSpeed = length(TempVel);
if(NextSpeed > TempMaxSpeed)
if(NextSpeed > MaxSpeed)
{
TempVel *= TempMaxSpeed / NextSpeed;
TempVel *= MaxSpeed / NextSpeed;
}
}
m_Core.m_Vel = ClampVel(m_MoveRestrictions, TempVel);
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