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Merge pull request #832 from 2222k3060/patch-13
Create Pokémon Guessing Game.html
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Pokémon Guessing Game.html

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<!DOCTYPE html>
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<html lang="en">
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<head>
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<meta charset="UTF-8">
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<meta name="viewport" content="width=device-width, initial-scale=1.0">
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<title>Pokémon Guessing Game</title>
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<style>
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body {
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display: flex;
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flex-direction: column;
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align-items: center;
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justify-content: center;
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height: 100vh;
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background-color: #f5f5f5;
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font-family: Arial, sans-serif;
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}
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h1 {
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margin-bottom: 20px;
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}
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img {
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width: 300px;
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height: 300px;
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border-radius: 10px;
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filter: blur(10px);
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transition: filter 0.5s;
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}
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input {
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padding: 10px;
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margin: 10px 0;
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width: 200px;
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}
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button {
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padding: 10px 15px;
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cursor: pointer;
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background-color: #28a745;
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color: white;
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border: none;
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border-radius: 5px;
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}
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button:hover {
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background-color: #218838;
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}
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.message {
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margin-top: 10px;
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font-size: 1.2em;
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color: #ff5733;
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}
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</style>
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</head>
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<body>
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<h1>Pokémon Guessing Game</h1>
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<img id="pokemon-image" src="" alt="Pokemon" />
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<input type="text" id="guess" placeholder="Guess the Pokémon's name" />
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<button onclick="checkGuess()">Submit Guess</button>
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<div class="message" id="message"></div>
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<script>
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let pokemonName = '';
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async function fetchPokemon() {
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const randomId = Math.floor(Math.random() * 898) + 1; // Random ID between 1 and 898
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const response = await fetch(`https://pokeapi.co/api/v2/pokemon/${randomId}`);
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const data = await response.json();
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pokemonName = data.name;
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const imageUrl = data.sprites.front_default;
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document.getElementById('pokemon-image').src = imageUrl;
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document.getElementById('pokemon-image').style.filter = 'blur(10px)';
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document.getElementById('message').innerText = '';
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document.getElementById('guess').value = '';
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}
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function checkGuess() {
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const userGuess = document.getElementById('guess').value.toLowerCase();
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const messageElement = document.getElementById('message');
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if (userGuess === pokemonName) {
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messageElement.innerText = 'Correct! The Pokémon is ' + pokemonName.charAt(0).toUpperCase() + pokemonName.slice(1) + '!';
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document.getElementById('pokemon-image').style.filter = 'blur(0px)';
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setTimeout(() => {
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fetchPokemon();
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}, 3000); // Fetch a new Pokémon after 3 seconds
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} else {
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messageElement.innerText = 'Incorrect! Try again.';
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}
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}
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window.onload = fetchPokemon; // Fetch a Pokémon when the page loads
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</script>
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</body>
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</html>

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