Snake Attack was developed for our Sophomore project at Oakland University
The goal of snake attack was to itterate on the design of the arcade game snake, but adding some novel features, such as enemies, walls, scrolling levels, multiple levels and a win screen.
This project was completed by: Ashley Mosseri (Product Owner) Olivia Yee (Scrum Master) RJ Reynolds (Head Developer) Nathan Haberland (Sound Designer) Loi Huynh (Level Designer)