[Dev Update #4] - Area Collision System #11
SoloByte
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For the last two weeks, I was working on fixing the remaining bugs and improving the performance of my new collision system. It is finally in a state where it is almost done and it is working great. It can do much more than my previous system, has better performance, and reports more useful collision information! There is still some refactoring and cleanup to do but I am happy it is finally working :)
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