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Is your feature request related to a problem? Please describe.
I'm trying to create a script that synchronizes game save files across different services, such as Steam and Apple App Store.
Describe the solution you'd like
Methods for accessing Steam Cloud files for the logged in user, including, by app ID, enumerating existing files' names and when they were last modified, reading, writing, and deleting files.
Describe alternatives you've considered
It seems like I could access Steam Cloud programmatically using SteamKit2, however I don't have experience with C# and the other cloud services I am exploring support for do not have C# client libraries available, while many have Node client libraries.
Additional context
None
The text was updated successfully, but these errors were encountered:
Is your feature request related to a problem? Please describe.
I'm trying to create a script that synchronizes game save files across different services, such as Steam and Apple App Store.
Describe the solution you'd like
Methods for accessing Steam Cloud files for the logged in user, including, by app ID, enumerating existing files' names and when they were last modified, reading, writing, and deleting files.
Describe alternatives you've considered
It seems like I could access Steam Cloud programmatically using SteamKit2, however I don't have experience with C# and the other cloud services I am exploring support for do not have C# client libraries available, while many have Node client libraries.
Additional context
None
The text was updated successfully, but these errors were encountered: