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GamepadWrapper.java
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package org.firstinspires.ftc.teamcode.RobotCoreExtensions;
import com.qualcomm.robotcore.hardware.Gamepad;
/**
* Created by Jacob on 11/28/2015.
*/
public class GamepadWrapper
{
public class ButtonMap
{
public boolean dpad_up = false;
public boolean dpad_down = false;
public boolean dpad_right = false;
public boolean dpad_left = false;
public boolean a = false;
public boolean b = false;
public boolean x = false;
public boolean y = false;
public boolean guide = false;
public boolean start = false;
public boolean back = false;
public boolean right_bumper = false;
public boolean left_bumper = false;
public boolean left_stick_button = false;
public boolean right_stick_button = false;
}
public ButtonMap toggle = new ButtonMap();
public ButtonMap onPress = new ButtonMap();
private ButtonMap previousButtonStates = new ButtonMap();
private void savePreviousButtonStates(Gamepad gamepad)
{
previousButtonStates.dpad_up = gamepad.dpad_up;
previousButtonStates.dpad_down = gamepad.dpad_down;
previousButtonStates.dpad_right = gamepad.dpad_right;
previousButtonStates.dpad_left = gamepad.dpad_left;
previousButtonStates.a = gamepad.a;
previousButtonStates.b = gamepad.b;
previousButtonStates.x = gamepad.x;
previousButtonStates.y = gamepad.y;
previousButtonStates.guide = gamepad.guide;
previousButtonStates.start = gamepad.start;
previousButtonStates.back = gamepad.back;
previousButtonStates.right_bumper = gamepad.right_bumper;
previousButtonStates.left_bumper = gamepad.left_bumper;
previousButtonStates.left_stick_button = gamepad.left_stick_button;
previousButtonStates.right_stick_button = gamepad.right_stick_button;
}
public void update(Gamepad gamepad)
{
onPress.dpad_up = (gamepad.dpad_up && !previousButtonStates.dpad_up);
onPress.dpad_down = (gamepad.dpad_down && !previousButtonStates.dpad_down);
onPress.dpad_left = (gamepad.dpad_left && !previousButtonStates.dpad_left);
onPress.dpad_right = (gamepad.dpad_right && !previousButtonStates.dpad_right);
onPress.a = (gamepad.a && !previousButtonStates.a);
onPress.b = (gamepad.b && !previousButtonStates.b);
onPress.x = (gamepad.x && !previousButtonStates.x);
onPress.y = (gamepad.y && !previousButtonStates.y);
onPress.guide = (gamepad.guide && !previousButtonStates.guide);
onPress.start = (gamepad.start && !previousButtonStates.start);
onPress.back = (gamepad.back && !previousButtonStates.back);
onPress.right_bumper = (gamepad.right_bumper && !previousButtonStates.right_bumper);
onPress.left_bumper = (gamepad.left_bumper && !previousButtonStates.left_bumper);
onPress.left_stick_button = (gamepad.left_stick_button && !previousButtonStates.left_stick_button);
onPress.right_stick_button = (gamepad.right_stick_button && !previousButtonStates.right_stick_button);
updateToggleButtonStates();
savePreviousButtonStates(gamepad);
}
private void updateToggleButtonStates() {
if (onPress.dpad_up)
{
toggle.dpad_up = !toggle.dpad_up;
}
if (onPress.dpad_down)
{
toggle.dpad_down = !toggle.dpad_down;
}
if (onPress.dpad_left)
{
toggle.dpad_left = !toggle.dpad_left;
}
if (onPress.dpad_right)
{
toggle.dpad_right = !toggle.dpad_right;
}
if (onPress.a)
{
toggle.a = !toggle.a;
}
if (onPress.b)
{
toggle.b = !toggle.b;
}
if (onPress.x)
{
toggle.x = !toggle.x;
}
if (onPress.y)
{
toggle.y = !toggle.y;
}
if (onPress.guide)
{
toggle.guide = !toggle.guide;
}
if (onPress.start)
{
toggle.start = !toggle.start;
}
if (onPress.back)
{
toggle.back = !toggle.back;
}
if (onPress.right_bumper)
{
toggle.right_bumper = !toggle.right_bumper;
}
if (onPress.left_bumper)
{
toggle.left_bumper = !toggle.left_bumper;
}
if (onPress.left_stick_button)
{
toggle.left_stick_button = !toggle.left_stick_button;
}
if (onPress.right_stick_button)
{
toggle.right_stick_button = !toggle.right_stick_button;
}
}
@Override
public String toString()
{
StringBuilder stringBuilder = new StringBuilder();
if(toggle.dpad_up) {
stringBuilder.append("tog.dpad_up ");
}
if(toggle.dpad_down) {
stringBuilder.append("tog.dpad_down ");
}
if(toggle.dpad_left) {
stringBuilder.append("tog.dpad_left ");
}
if(toggle.dpad_right) {
stringBuilder.append("tog.dpad_right ");
}
if(toggle.a) {
stringBuilder.append("tog.a ");
}
if(toggle.b) {
stringBuilder.append("tog.b ");
}
if(toggle.x) {
stringBuilder.append("tog.x ");
}
if(toggle.y) {
stringBuilder.append("tog.y ");
}
if(toggle.guide) {
stringBuilder.append("tog.guide ");
}
if(toggle.start) {
stringBuilder.append("tog.start ");
}
if(toggle.back) {
stringBuilder.append("tog.back ");
}
if(toggle.left_bumper) {
stringBuilder.append("tog.left_bumper ");
}
if(toggle.right_bumper) {
stringBuilder.append("tog.right_bumper ");
}
if(toggle.left_stick_button) {
stringBuilder.append("tog.left_stick_button ");
}
if(toggle.right_stick_button) {
stringBuilder.append("toggle.right_stick_button");
}
return stringBuilder.toString();
}
}