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script.js
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script.js
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let cards = []
let sum = 0
let hasBlackJack = false
let isAlive = false
let message = ""
let cardEl = document.getElementById('card-el')
let sumEl = document.getElementById('sum-el')
let messageEl = document.getElementById('message-el')
let playerEl = document.getElementById('player-el')
let player = {
name: "Haile",
chips: 145
}
playerEl.textContent = player.name + ": $" + player.chips
function getRandomCard(){
let randomNum = Math.floor(Math.random() * 13) + 1
if(randomNum === 1){
return 11
}
else if(randomNum > 10)
{
return 10
}
else{
return randomNum
}
}
function startGame(){
isAlive = true
let firstCard = getRandomCard()
let secondCard = getRandomCard()
cards = [firstCard, secondCard]
sum = firstCard + secondCard
renderGame()
}
function renderGame(){
sumEl.textContent = "Sum: " + sum
cardEl.textContent = "Cards: "
for(let i=0; i<cards.length; i++){
cardEl.textContent += cards[i] + " "
}
if(sum <=20){
message = "Do you want to draw a new card?"
}
else if(sum === 21){
message = "You got the BlackJack!"
hasBlackJack = true
}
else{
message = "You're out of the game!"
isAlive = false
}
messageEl.textContent = message
}
function newCard(){
if(isAlive ===true && hasBlackJack === false){
let card = getRandomCard()
sum += card
cards.push(card)
renderGame()
}
}