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answer_12.cpp
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answer_12.cpp
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#include <opencv2/core.hpp>
#include <opencv2/highgui.hpp>
#include <iostream>
#include <math.h>
// motion filter
cv::Mat motion_filter(cv::Mat img, int kernel_size){
int height = img.rows;
int width = img.cols;
int channel = img.channels();
// prepare output
cv::Mat out = cv::Mat::zeros(height, width, CV_8UC3);
// prepare kernel
int pad = floor(kernel_size / 2);
double kernel[kernel_size][kernel_size];//{{1./3, 0, 0}, {0, 1./3, 0}, {0, 0, 1./3}};
for(int y = 0; y < kernel_size; y++){
for(int x = 0; x < kernel_size; x++){
if (y == x){
kernel[y][x] = 1. / kernel_size;
} else {
kernel[y][x] = 0;
}
}
}
// filtering
double v = 0;
for (int y = 0; y < height; y++){
for (int x = 0; x < width; x++){
for (int c = 0; c < channel; c++){
v = 0;
for (int dy = -pad; dy < pad + 1; dy++){
for (int dx = -pad; dx < pad + 1; dx++){
if (((y + dy) >= 0) && (( x + dx) >= 0) && ((y + dy) < height) && ((x + dx) < width)){
v += (double)img.at<cv::Vec3b>(y + dy, x + dx)[c] * kernel[dy + pad][dx + pad];
}
}
}
out.at<cv::Vec3b>(y, x)[c] = (uchar)v;
}
}
}
return out;
}
int main(int argc, const char* argv[]){
// read image
cv::Mat img = cv::imread("imori.jpg", cv::IMREAD_COLOR);
// motion filter
cv::Mat out = motion_filter(img, 3);
//cv::imwrite("out.jpg", out);
cv::imshow("answer", out);
cv::waitKey(0);
cv::destroyAllWindows();
return 0;
}