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Releases: Johni0702/bobby

Version 1.1.3

24 Mar 14:35
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  • Fix regression introduced in 1.1.2 causing real chunks to not render with Sodium (#20)

Version 1.1.2

24 Mar 13:51
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  • Fix light sometimes not updating on block breaking/placing due to race condition in Sodium-specific code (#19)

Version 1.1.1

20 Mar 14:05
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  • Re-add chunk unload throttling, fixes short freeze when many chunks are unloaded (potentially 60 seconds after a teleport depending on unload delay)

Version 1.1.0

15 Mar 09:55
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  • Vastly reduce main thread freezes when loading/unloading huge amounts of chunks by bypassing the lighting engine for fake chunks
  • Add configurable delay to chunk unloading (default 60 seconds) so they do not need to be re-loaded when returning within the delay.
  • Fix crashes due to thread-unsafe block entity initialization