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When IBL is disabled, materials using KHR_materials_transmission don't do any texture lookup in the opaque pass. So, all transmissive materials appear pitch black when IBL is off.
To reproduce this, turn off image-based lighting and view any of the transmission samples: AttenuationTest, TransmissionTest, MosquitoInAmber, DragonAttenuation, etc.
The text was updated successfully, but these errors were encountered:
When IBL is disabled, materials using KHR_materials_transmission don't do any texture lookup in the opaque pass. So, all transmissive materials appear pitch black when IBL is off.
Spotted in #544 (comment)
To reproduce this, turn off image-based lighting and view any of the transmission samples: AttenuationTest, TransmissionTest, MosquitoInAmber, DragonAttenuation, etc.
The text was updated successfully, but these errors were encountered: