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USER_FEEDBACK.md

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#User Feedback from lab

  • Give descriptions for components and skills when you hover over them so the user knows what to expect

  • There are 2 refresh buttons when creating a sprite, so get rid of the old one and only put the new one.

  • Don't force the user to type in a string when choosing an image for the sprite. Either a file chooser or a dropdown box

  • If file chooser is closed, then a stacktrace is printed

  • Visual recognition of which tab you're currently on (like tab numbers)

  • General data sends to all different screen creation classes

  • Add attribute doesn't automatically close the pop up windown it is in

  • Weird refresh button in the add attribute window. Don't need

  • Nested panes in the sprite editor which is bad looking. Don't want this in final version

  • Cannot re-open the general data tab. No button for this

  • Implementation in all the attributes; no one knows what this is

  • Maybe accordion windows for the different attributes

  • Need cohesive GUI look

  • The "sprite creation tab" has the same name as the "new sprite creation tab"

  • Visually see sprite during creation

  • Path does not work for some spots when you are clicking and not dragging

  • The path squares are not extremely distinctly outlined

  • Use more common sense naming (like what is implementation), resource file

  • Authoring environment GUI should be more centralized - sprite creation/ all the other things we could edit should be centered around the grid so you can visually see things as you create them. For example, if we create a sprite that should pop up a window that allows us to create the sprite and then saving that sprite should have it show up in the central GUI.