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Level1.tscn
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Level1.tscn
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[gd_scene load_steps=10 format=2]
[ext_resource path="res://Scripts/Level1.gd" type="Script" id=1]
[ext_resource path="res://Player.tscn" type="PackedScene" id=2]
[ext_resource path="res://GroundTileSet.tres" type="TileSet" id=3]
[ext_resource path="res://Enemy.tscn" type="PackedScene" id=4]
[ext_resource path="res://Sprites/background.jpg" type="Texture" id=5]
[ext_resource path="res://ScreenShake.tscn" type="PackedScene" id=6]
[ext_resource path="res://ChangeStage.tscn" type="PackedScene" id=7]
[ext_resource path="res://PowerUp.tscn" type="PackedScene" id=8]
[ext_resource path="res://StatScreen.tscn" type="PackedScene" id=9]
[node name="Level1" type="Node2D"]
script = ExtResource( 1 )
[node name="Player" parent="." instance=ExtResource( 2 )]
position = Vector2( 144, 448 )
[node name="TileMap" type="TileMap" parent="."]
tile_set = ExtResource( 3 )
cell_size = Vector2( 16, 16 )
format = 1
tile_data = PoolIntArray( 213, 13, 0, 65749, 13, 0, 131285, 13, 0, 196821, 13, 0, 262357, 13, 0, 327893, 13, 0, 393429, 13, 0, 458965, 13, 0, 524501, 13, 0, 590037, 13, 0, 655573, 13, 0, 721109, 13, 0, 786645, 13, 0, 851968, 7, 0, 852181, 13, 0, 917504, 7, 0, 917717, 13, 0, 983040, 7, 0, 983253, 13, 0, 1048576, 7, 0, 1048789, 13, 0, 1114112, 7, 0, 1114325, 13, 0, 1179648, 7, 0, 1179861, 13, 0, 1245184, 7, 0, 1245397, 13, 0, 1310720, 7, 0, 1310933, 13, 0, 1376256, 7, 0, 1376469, 13, 0, 1441792, 7, 0, 1441871, 6, 0, 1442005, 13, 0, 1507328, 7, 0, 1507407, 6, 0, 1507541, 13, 0, 1572864, 7, 0, 1572943, 6, 0, 1573077, 13, 0, 1638400, 7, 0, 1638479, 6, 0, 1638575, 1, 0, 1638576, 1, 0, 1638577, 1, 0, 1638578, 1, 0, 1638579, 1, 0, 1638580, 1, 0, 1638581, 1, 0, 1638582, 1, 0, 1638583, 1, 0, 1638584, 1, 0, 1638585, 1, 0, 1638586, 1, 0, 1638587, 1, 0, 1638588, 1, 0, 1638589, 1, 0, 1638590, 1, 0, 1638591, 1, 0, 1638613, 13, 0, 1703936, 7, 0, 1704015, 6, 0, 1704149, 13, 0, 1769472, 7, 0, 1769533, 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[node name="Enemy" parent="." instance=ExtResource( 4 )]
position = Vector2( 1088, 688 )
[node name="Enemy2" parent="." instance=ExtResource( 4 )]
position = Vector2( 1072, 528 )
[node name="Enemy3" parent="." instance=ExtResource( 4 )]
position = Vector2( 880, 678 )
speed = 300
hp = 5
size = Vector2( 0.2, 0.2 )
[node name="Enemy4" parent="." instance=ExtResource( 4 )]
position = Vector2( 1584, 662 )
[node name="Enemy5" parent="." instance=ExtResource( 4 )]
position = Vector2( 2288, 668 )
size = Vector2( 0.3, 0.3 )
[node name="Enemy6" parent="." instance=ExtResource( 4 )]
position = Vector2( 2848, 656 )
[node name="Enemy7" parent="." instance=ExtResource( 4 )]
position = Vector2( 3216, 656 )
speed = 500
hp = 5
size = Vector2( 0.3, 0.3 )
[node name="Enemy8" parent="." instance=ExtResource( 4 )]
position = Vector2( 2896, 368 )
[node name="Enemy9" parent="." instance=ExtResource( 4 )]
position = Vector2( 2368, 464 )
[node name="Enemy10" parent="." instance=ExtResource( 4 )]
position = Vector2( 1904, 576 )
[node name="ParallaxBackground" type="ParallaxBackground" parent="."]
editor/display_folded = true
scroll_base_scale = Vector2( 0.1, 0.1 )
[node name="ParallaxLayer" type="ParallaxLayer" parent="ParallaxBackground"]
motion_mirroring = Vector2( 1920, 0 )
[node name="Sprite" type="Sprite" parent="ParallaxBackground/ParallaxLayer"]
texture = ExtResource( 5 )
centered = false
offset = Vector2( 0, -280 )
[node name="ScreenShake" parent="." instance=ExtResource( 6 )]
[node name="ChangeStage" parent="." instance=ExtResource( 7 )]
position = Vector2( 3360, 656 )
target_stage = "res://Level2.tscn"
[node name="PowerUp" parent="." instance=ExtResource( 8 )]
position = Vector2( 48, 681.95 )
[node name="StatScreen" parent="." instance=ExtResource( 9 )]
[connection signal="taking_damage" from="Player" to="StatScreen" method="_on_Player_taking_damage"]