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Error when trying to build: "ERROR: Can't invoke target ``: target not found"
Building via .sln works.
Software information
Windows 11
Visual Studio 2022
Windows SDK 10.0.22000.0
Meson 1.1.0
Vulkan SDK 1.3.246.0
Python 3.10
PS C:\Sources\dxvk-remix> .\build_dxvk_all_ninja.ps1
vswhere found at: C:\Program Files (x86)\Microsoft Visual Studio\Installer\vswhere.exe
Using Visual Studio installation at: C:\Program Files\Microsoft Visual Studio\2022\Community
Visual Studio Command Prompt variables already set.
The Meson build system
Version: 1.1.0
Source dir: C:\Sources\dxvk-remix
Build dir: C:\Sources\dxvk-remix\_Comp64Release
Build type: native build
Project name: dxvk
Project version: v1.9.3
C compiler for the host machine: cl (msvc 19.35.32217.1 "Microsoft (R) C/C++ Optimizing Compiler Version 19.35.32217.1 for x64")
C linker for the host machine: link link 14.35.32217.1
C++ compiler for the host machine: cl (msvc 19.35.32217.1 "Microsoft (R) C/C++ Optimizing Compiler Version 19.35.32217.1 for x64")
C++ linker for the host machine: link link 14.35.32217.1
Host machine cpu family: x86_64
Host machine cpu: x86_64
Message: Downloading dependencies...
WARNING: You should add the boolean check kwarg to the run_command call.
It currently defaults to false,
but it will default to true in future releases of meson.
See also: https://github.com/mesonbuild/meson/issues/9300
Message: Setting user environment variable PM_PACKAGES_ROOT to C:\packman-repo
SUCCESS: Specified value was saved.
Program rc found: YES (C:\Program Files (x86)\Windows Kits\10\bin\10.0.22000.0\\x64\rc.EXE)
Compiler for C++ supports arguments -msse3: NO
Library vulkan-1 found: YES
Library d3d9 found: YES
Library d3d11 found: YES
Library dxgi found: YES
Library d3dcompiler_43 found: YES
Library d3dcompiler found: YES
Library shlwapi found: YES
Library rtxio found: YES
Program external/glslangvalidator/glslangValidator found: YES (C:\Sources\dxvk-remix\external/glslangvalidator/glslangValidator.exe)
Program external/slang/slangc found: YES (C:\Sources\dxvk-remix\external/slang/slangc.exe)
Program python found: YES (C:\Program Files\Python310\python.EXE)
Program external/nv_xxd/nv_xxd found: YES (C:\Sources\dxvk-remix\external/nv_xxd/nv_xxd.exe)
Library nvapi64 found: YES
Library usd_ms found: YES
Library tbb found: YES
Library NvLowLatencyVk found: YES
Library GFSDK_Aftermath_Lib.x64 found: YES
Run-time dependency threads found: YES
Dependency threads found: YES unknown (cached)
Dependency threads found: YES unknown (cached)
Dependency threads found: YES unknown (cached)
Library NRD found: YES
Library nvsdk_ngx_s found: YES
Build targets in project: 28
dxvk v1.9.3
User defined options
backend : ninja
buildtype : release
enable_tracy: false
Found ninja-1.11.1 at "C:\Program Files\Meson\ninja.EXE"
WARNING: msvc does not support C++11; attempting best effort; setting the standard to C++14
INFO: autodetecting backend as ninja
ERROR: Can't invoke target ``: target not found
Failed to run build step
The text was updated successfully, but these errors were encountered:
Error when trying to build: "ERROR: Can't invoke target ``: target not found"
Building via .sln works.
Software information
Windows 11
Visual Studio 2022
Windows SDK 10.0.22000.0
Meson 1.1.0
Vulkan SDK 1.3.246.0
Python 3.10
The text was updated successfully, but these errors were encountered: