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Using modified points3d.bin files #10

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henrypearce4D opened this issue Feb 28, 2025 · 0 comments
Open

Using modified points3d.bin files #10

henrypearce4D opened this issue Feb 28, 2025 · 0 comments

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@henrypearce4D
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I'm trying to test with a manually cleaned sparse point cloud and a dense point but loader seems dependent on the point ids and targets matching from the images.bin.

Is the code dependent on this or can I edit it in some way? My results have many floaters I presume because of noisy tie points.

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