Based on the "Numenera" character sheet already on Roll20 (thanks to the original author(s)), this one has slightly different layout and attributes, and it may be used with API scripts and macros (see below). Scroll down to the end of this Readme for the Release Notes.
Note: there's a french version of the very same sheet/macros/scripts, for those interested. See Numenera_NathasNumenera_French.
Version 3 (november 2014) : Screenshot.
- Go the "Details" page of your campaign
- Click on "Campaign Settings"
- Scroll down to "Character Sheet Template"
- Choose "Custom"
- In the "HTML Layout" tab, paste the contents of the HTML file
- In the "CSS Styling" tab, paste the contents of the CSS file
- Scroll down and click "Save Changes"
- Start your campaign
- Create a new "Character" in the "Journal"
- Fill at least the character's name and the 3 Stats (current and max values): Might, Speed and Intellect
- Create/use a token for the character as in this screenshot:
- Make sure it representents the character you've created
- Assign "bar1" to the "might" attribute
- Assign "bar2" to the "speed" attribute
- Assign "bar3" to the "intellect" attribute
- Select the token
- Edit the character and click "Use Selected token" as "Default Token"
- Click "Save Changes"
- Repeat steps 2 to 7 for every other characters and you're set.
- Set up the character sheet layout (HTML and CSS) as explained above
- Set up the API scripts:
- In the "details" page of the campaign, click on "API Scripts"
- If you've already added scripts to this campaign, click on "New Script"
- Name the new script (ex : "NathasNumenera")
- Copy the contents of this Javascript file to the big black empty area
- Click on "Save Script"
- Start the campaign and create the macros : see this file
- Create a character and its token (as explained above)
- FILL THE CHARACTER SHEET (that's important) : at least Current and Max values of the 3 Stats, the Edges (even if it's zero), the Recovery roll bonus (even if it's zero), the Armor Speed Reduction (even if it's zero), the Recovery roll Track (click "1 Action") and Damage Track (click "Hale")
- Select the token and try a macro. If nothing happens in the chat, check the character sheet (have you filled of the required fields?), then try disabling and re-enabling the API script and then try the macro again. If it's still not working, check the API script console output message and send me the possible error message.
- Repeat steps 4 to 6 for every other characters and you're set.
##Release 3.0 (11/04/2014) New tabbed character sheet, with improved readability, over three tabs : Main (stats, attacks, skills, special abilities), Numenéra & Equipment, Advancements & Background. The attributes are the same (so are the macros and API functions), so you can update your campaign with the new sheet (HTML and CSS) and existing character(s). The old sheet files (3 columns on one page/tab) are still available, if needed : HTML file and CSS file.
##Release 2.7 (09/22/2014) No change to the character sheet. Moved the API scripts and Macros files to Git. Enhanced Readme.md. Updates to the API functions and macros :
- New function/macro to apply damage to NPC (the Character must have these attributes: "Health" and "Armor")
- Update to the stats rolls (function and macros) : now they handle damage effort and the chat output has been corrected.
- Updated NathasNumenera_Roll20_CharacterSheet_Layout.htm
- More detailed "Advancement" section, with one field/attribute per advancement per tier
- After updating the layout in campaigns with existing characters, you can delete the prospective old advancement attributes like "xp-edge", "xp-stat"... (don't delete the "xp" attribute though!)
- Updated NathasNumenera_Roll20_API.js : the numeneroll function had a residual french word or two in the resulting chat text (on an automatic success)
- More detailed "Readme.md" with better layout
- New screenshot/image
- Updated sheet.json with the new screenshot
- Replaced the txt macros file for a better layout ("NathasNumenera_Roll20_Macros.md")