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An in-depth tutorial for creating a 3D game with Piston #80
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Might be fun to write a lousy flat color 3D engine on top of piston-graphics. This could be great for prototyping. |
Some planning:
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What about sound effects? It is also interesting add to tutorial. |
@Potpourri Good point. |
Any updates on this? I'd love to see a 3D tutorial that demonstrated asset loading for 3D models, music, sound-effects, etc. |
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I remember an old motorbike 3D game called "No Second Price" https://www.youtube.com/watch?v=Z8dlKZQy0rw
This has all the ingredients of a 3D game, while still being simple conceptually.
Would it be an idea to remake a version of this game as an in-depth tutorial?
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