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SCplebs-strict.filter
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#=================================================
# RetroCro's Barebone PoE2 Loot Filter
# Discord: #retrocro
# Latest Version - https://github.com/RetroCro/PoE2-Filter
#=================================================
#--------------------------
# Show Quest Items
#--------------------------
Show # QUEST ITEMS
Class == "Quest Items"
SetTextColor 0 255 54 255
SetBorderColor 0 255 54 255
SetBackgroundColor 1 43 0 255
PlayAlertSound 7 300
SetFontSize 45
MinimapIcon 0 Green Star
PlayEffect Green Temp
#--------------------------
# Show Scroll of Wisdom
#--------------------------
Hide # CURRENCY - SCROLL OF WISDOM
BaseType == "Scroll of Wisdom"
SetTextColor 32 255 0
SetBorderColor 100 50 30 255
SetFontSize 45
#--------------------------
# Red Maps High
#--------------------------
Show # Red Maps High Rare
Class == "Waystones"
WaystoneTier >= 14
Rarity Rare
SetFontSize 45
SetTextColor 251 255 0
SetBorderColor 254 213 0
SetBackgroundColor 255 89 89
PlayAlertSound 5 300
PlayEffect Red
MinimapIcon 1 Red Star
Show # Red Maps High Magic
Class == "Waystones"
WaystoneTier >= 14
Rarity Magic
SetFontSize 45
SetFontSize 45
SetTextColor 0 0 254
SetBorderColor 0 0 254
SetBackgroundColor 255 89 89
PlayAlertSound 5 300
PlayEffect Red
MinimapIcon 1 Red Star
Show # Red Maps High Normal
Class == "Waystones"
WaystoneTier >= 14
Rarity Normal
SetFontSize 45
SetTextColor 255 255 255
SetBorderColor 200 200 200
SetBackgroundColor 255 89 89
PlayAlertSound 5 300
PlayEffect Red
MinimapIcon 1 Red Star
#--------------------------
# Red Maps Low
#--------------------------
Show # Red Maps Low Rare
Class == "Waystones"
WaystoneTier >= 11
WaystoneTier <= 13
Rarity Rare
SetFontSize 45
SetTextColor 251 255 0
SetBorderColor 254 213 0
SetBackgroundColor 255 89 89 150
PlayEffect Red
MinimapIcon 1 Red Triangle
PlayAlertSound 5 200
Show # Red Maps Low Magic
Class == "Waystones"
WaystoneTier >= 11
WaystoneTier <= 13
Rarity Magic
SetFontSize 45
SetTextColor 0 0 254
SetBorderColor 0 0 254
SetBackgroundColor 255 89 89 150
PlayEffect Red
MinimapIcon 1 Red Triangle
PlayAlertSound 5 200
Show # Red Maps Low Normal
Class == "Waystones"
WaystoneTier >= 11
WaystoneTier <= 13
Rarity Normal
SetFontSize 45
SetTextColor 255 255 255
SetBorderColor 200 200 200
SetBackgroundColor 255 89 89 150
PlayEffect Red
MinimapIcon 1 Red Triangle
PlayAlertSound 5 200
#--------------------------
# Yellow Maps
#--------------------------
Show # Yellow Maps Rare
Class == "Waystones"
WaystoneTier >= 6
WaystoneTier <= 10
Rarity Rare
SetFontSize 40
SetTextColor 254 213 0
SetBorderColor 254 213 0
SetBackgroundColor 255 215 0 125
PlayEffect Yellow Temp
Hide # Yellow Maps Magic
Class == "Waystones"
WaystoneTier >= 6
WaystoneTier <= 10
Rarity Magic
SetFontSize 40
SetTextColor 0 0 254
SetBorderColor 0 0 254
SetBackgroundColor 255 215 0 125
PlayEffect Yellow Temp
Hide # Yellow Maps Normal
Class == "Waystones"
WaystoneTier >= 6
WaystoneTier <= 10
Rarity Normal
SetFontSize 40
SetTextColor 255 255 255
SetBorderColor 255 255 255
SetBackgroundColor 255 215 0 125
PlayEffect Yellow Temp
#--------------------------
# White Maps
#--------------------------
Show # White Maps Rare
Class == "Waystones"
WaystoneTier >= 1
WaystoneTier <= 5
Rarity Rare
SetFontSize 35
SetTextColor 254 213 0
SetBorderColor 254 213 0
SetBackgroundColor 255 255 255 125
PlayEffect White Temp
Hide # White Maps Magic
Class == "Waystones"
WaystoneTier >= 1
WaystoneTier <= 5
Rarity Magic
SetFontSize 35
SetTextColor 0 0 254
SetBorderColor 0 0 254
SetBackgroundColor 255 255 255 125
PlayEffect White Temp
Hide # White Maps Normal
Class == "Waystones"
WaystoneTier >= 1
WaystoneTier <= 5
Rarity Normal
SetFontSize 35
SetTextColor 255 255 255
SetBorderColor 255 255 255
SetBackgroundColor 255 255 255 125
PlayEffect White Temp
#--------------------------
# Simulacrum
#--------------------------
Show # Simulacrum
Class == "Map Fragments"
BaseType == "Simulacrum"
SetFontSize 45
SetTextColor 0 0 255 255
SetBorderColor 0 0 255 255
SetBackgroundColor 255 255 255 255
PlayAlertSound 1 300
MinimapIcon 0 Grey Triangle
PlayEffect Grey
#--------------------------
# Breach
#--------------------------
Show # Breachstones
Class == "Breachstones"
SetFontSize 45
SetTextColor 184 0 255
SetBackgroundColor 255 255 255
SetBorderColor 184 0 255
PlayAlertSound 1 300
MinimapIcon 0 Purple Hexagon
PlayEffect Purple
Show # Rare Breach Ring
Rarity Rare
BaseType == "Breach Ring"
SetFontSize 45
SetTextColor 255 255 119
SetBorderColor 184 0 255
SetBackgroundColor 0 0 0
MinimapIcon 1 Purple Triangle
Show # Magic Breach Ring
Rarity Magic
BaseType == "Breach Ring"
SetFontSize 45
SetTextColor 0 75 250 255
SetBorderColor 184 0 255
SetBackgroundColor 0 20 40 255
MinimapIcon 1 Purple Triangle
Show # Normal Breach Ring
Rarity Normal Magic
BaseType == "Breach Ring"
SetFontSize 45
SetTextColor 180 180 180
SetBackgroundColor 0 0 0
SetBorderColor 184 0 255
MinimapIcon 1 Purple Triangle
#--------------------------
# Show Splinters
#--------------------------
Show # Splinters-High
BaseType == "Splinter of Uul-Netol" "Splinter of Chayula" "Timeless Maraketh Splinter" "Timeless Templar Splinter" "Crescent Splinter"
SetFontSize 45
SetTextColor 255 235 235 255
SetBorderColor 210 20 210 255
SetBackgroundColor 65 20 80
PlayAlertSound 13 300
MinimapIcon 1 Purple Kite
PlayEffect Purple
Show # Splinters-Low
BaseType == "Simulacrum Splinter" "Breach Splinter" "Splinter of Xoph" "Splinter of Tul" "Splinter of Esh" "Timeless Eternal Empire Splinter" "Timeless Karui Splinter" "Timeless Vaal Splinter"
SetFontSize 45
SetTextColor 255 255 255
SetBackgroundColor 20 18 85 240
SetBorderColor 68 68 255 255
PlayAlertSound 14 300
MinimapIcon 1 Blue Kite
#--------------------------
# Show Map Fragments
#--------------------------
Show # All Map Fragments
Class == "Map Fragments"
SetFontSize 45
SetTextColor 180 0 255 255
SetBorderColor 180 0 255 255
SetBackgroundColor 255 255 255 255
PlayAlertSound 6 300
PlayEffect Red
MinimapIcon 0 Red Star
#--------------------------
# Show Misc Map Items
#--------------------------
Show # Misc Map Items
Class == "Misc Map Items"
SetFontSize 45
SetTextColor 255 0 255 255
SetBorderColor 255 0 255 255
SetBackgroundColor 100 0 100 255
PlayAlertSound 3 300
PlayEffect Pink
MinimapIcon 0 Pink Circle
#--------------------------
# Show Omens
#--------------------------
Show # Omens
Class == "Omen"
SetFontSize 45
SetTextColor 255 0 0 255
SetBorderColor 255 0 0 255
SetBackgroundColor 255 255 255 255
PlayAlertSound 1 300
PlayEffect Red
MinimapIcon 1 Red Star
#--------------------------
# Show Expedition
#--------------------------
Show # Expedition
Class == "Expedition Logbooks"
SetFontSize 45
SetTextColor 255 85 85 255
SetBackgroundColor 61 8 8 255
SetBorderColor 255 85 85 255
MinimapIcon 1 Purple UpsideDownHouse
PlayAlertSound 3 300
Show # Expedition-Artifacts
BaseType == "Black Scythe Artifact" "Broken Circle Artifact" "Sun Artifact" "Order Artifact"
SetFontSize 45
SetTextColor 255 85 85 255
SetBackgroundColor 61 8 8 255
SetBorderColor 255 85 85 255
MinimapIcon 1 Purple UpsideDownHouse
#--------------------------
# Show Vault Keys
#--------------------------
Show # Vault Keys
Class == "Vault Keys"
SetFontSize 45
SetTextColor 255 0 0 255
SetBorderColor 255 0 0 255
SetBackgroundColor 255 255 255 255
PlayAlertSound 6 300
PlayEffect Red
MinimapIcon 0 Red Star
#--------------------------
# Show Trial Stuff
#--------------------------
Show # Trial Coins
Class == "Trial Coins"
SetFontSize 45
SetTextColor 255 255 255 255
SetBorderColor 255 255 255 255
SetBackgroundColor 180 0 255 255
PlayAlertSound 1 300
PlayEffect Red
Show # Inscribed Ultimatum
BaseType == "Inscribed Ultimatum"
SetFontSize 45
SetTextColor 255 171 255
SetBorderColor 255 0 255 255
SetBackgroundColor 100 0 100 255
PlayAlertSound 3 300
PlayEffect Pink
MinimapIcon 0 Pink Circle
#--------------------------
# Show Relics
#--------------------------
Show # Relics
Class == "Relic"
SetFontSize 45
SetTextColor 0 240 190
SetBorderColor 0 240 190
SetBackgroundColor 98 16 117
PlayEffect Cyan
PlayAlertSound 2 300
MinimapIcon 2 Cyan Triangle
#--------------------------
# Jewels
#--------------------------
Show # Unique Jewels
Class == "Jewels"
Rarity Unique
SetFontSize 45
SetTextColor 255 255 255 255
SetBorderColor 255 255 255 255
SetBackgroundColor 175 96 37 255
PlayAlertSound 1 300
MinimapIcon 0 Cyan Triangle
PlayEffect Cyan
Show # Rare Jewels
Class == "Jewels"
Rarity Rare
SetFontSize 45
SetTextColor 0 240 190
SetBorderColor 0 240 190
MinimapIcon 0 Cyan Triangle
PlayEffect Cyan
Show # Magic Jewels
Class == "Jewels"
Rarity Magic
SetFontSize 45
SetTextColor 0 240 190
SetBorderColor 0 240 190
MinimapIcon 0 Cyan Triangle
PlayEffect Cyan
#--------------------------
# Soul Core Items
#--------------------------
Show # Soul Core T1
BaseType == "Soul Core of Azcapa"
SetFontSize 45
SetTextColor 255 0 0
SetBackgroundColor 255 255 255
SetBorderColor 255 0 0
PlayAlertSound 10 300
MinimapIcon 0 Purple Star
PlayEffect Purple
Show # Soul Core T2
BaseType == "Soul Core of Zalatl"
SetFontSize 45
SetTextColor 255 0 0
SetBackgroundColor 255 255 255
SetBorderColor 255 0 0
PlayAlertSound 10 300
MinimapIcon 0 Purple Star
PlayEffect Purple
Show # Soul Core T3
BaseType == "Soul Core of Tacati" "Soul Core of Opiloti" "Soul Core of Jiquani" "Soul Core of Citaqualotl" "Soul Core of Puhuarte" "Soul Core of Tzamoto" "Soul Core of Xopec" "Soul Core of Topotante" "Soul Core of Quipolatl" "Soul Core of Ticaba" "Soul Core of Atmohua" "Soul Core of Cholotl" "Soul Core of Zantipi"
SetFontSize 30
SetTextColor 0 255 0
SetBackgroundColor 128 0 255
SetBorderColor 128 0 255
PlayAlertSound 10 300
MinimapIcon 2 Purple Moon
PlayEffect Purple
#--------------------------
# Pinnacle Keys
#--------------------------
Show # Pinnacle Keys
Class == "Pinnacle Keys"
SetFontSize 45
SetTextColor 0 0 0 255
SetBorderColor 0 0 0 255
SetBackgroundColor 175 96 37 255
PlayAlertSound 2 300
PlayEffect Blue
MinimapIcon 1 Blue Star
#--------------------------
# Runes
#--------------------------
Hide # Runes
BaseType == "Desert Rune" "Glacial Rune" "Storm Rune" "Iron Rune" "Body Rune" "Mind Rune" "Rebirth Rune" "Inspiration Rune" "Stone Rune" "Vision Rune"
SetFontSize 45
SetTextColor 255 0 0 255
SetBorderColor 255 0 0 255
#--------------------------
# Charms
#--------------------------
Show # Charms
Class == "Charm"
Quality > 0
SetFontSize 30
SetTextColor 191 0 255
SetBorderColor 191 0 255
SetBackgroundColor 20 20 0
PlayAlertSound 16 300
MinimapIcon 0 Purple Circle
PlayEffect Purple
Hide # Charms
Class == "Charm"
SetFontSize 45
SetTextColor 191 0 255
SetBorderColor 191 0 255
SetBackgroundColor 20 20 0
#--------------------------
# Gold
#--------------------------
Show # GoldLarge
BaseType == "Gold"
StackSize >= 250
SetFontSize 18
SetTextColor 235 200 110 255
#SetBorderColor 235 200 110 255
SetBackgroundColor 0 0 0 0
Hide # GOLDsmall
BaseType == "Gold"
SetFontSize 15
SetTextColor 180 180 180 255
SetBorderColor 0 0 0 0
SetBackgroundColor 0 0 0 0
#--------------------------
# Tablets
#--------------------------
Show # Tablets
Class == "Tablet"
SetFontSize 45
SetTextColor 254 128 128
SetBackgroundColor 0 0 0
SetBorderColor 254 128 128
PlayAlertSound 2 300
MinimapIcon 0 Red Square
PlayEffect Red
#--------------------------
# Catalysts
#--------------------------
Show # Catalysts
Class == "Stackable Currency"
BaseType == "Adaptive Catalyst" "Carapace Catalyst" "Chayula's Catalyst" "Esh's Catalyst" "Flesh Catalyst" "Neural Catalyst" "Reaver Catalyst" "Sibilant Catalyst" "Skittering Catalyst" "Tul's Catalyst" "Uul-Netol's Catalyst" "Xoph's Catalyst"
SetFontSize 45
SetTextColor 0 0 0 255
SetBackgroundColor 255 83 83 255
SetBorderColor 0 0 0 255
PlayAlertSound 13 300
MinimapIcon 1 Orange Moon
#--------------------------
# Distilled
#--------------------------
Show # Distilled
Class == "Stackable Currency"
BaseType == "Distilled Despair" "Distilled Disgust" "Distilled Envy" "Distilled Fear" "Distilled Greed" "Distilled Guilt" "Distilled Ire" "Distilled Isolation" "Distilled Paranoia" "Distilled Suffering"
SetTextColor 0 0 0 255
SetBackgroundColor 255 0 0 255
SetBorderColor 0 0 0 255
SetFontSize 45
PlayAlertSound 1 300
MinimapIcon 0 Red Pentagon
PlayEffect Red
#--------------------------
# Essences
#--------------------------
Show # Essence High
Class == "Stackable Currency"
BaseType "Greater Essence of"
SetFontSize 45
SetTextColor 0 0 0 255
SetBorderColor 0 0 0 255
SetBackgroundColor 240 90 35 255
PlayAlertSound 2 300
PlayEffect Red
MinimapIcon 1 Red Circle
Show # Essence Low
Class == "Stackable Currency"
BaseType "Essence of"
SetFontSize 45
SetTextColor 0 0 0 255
SetBorderColor 0 0 0 255
SetBackgroundColor 240 90 35 255
PlayEffect Yellow
MinimapIcon 1 Yellow Circle
#--------------------------
# Fossils
#--------------------------
Show # Fossil High
Class == "Stackable Currency"
BaseType == "Faceted Fossil" "Fractured Fossil" "Glyphic Fossil" "Hollow Fossil"
SetFontSize 45
SetTextColor 255 255 255 255
SetBorderColor 255 255 255 255
SetBackgroundColor 240 90 35 255
PlayAlertSound 1 300
PlayEffect Red
MinimapIcon 0 Red Circle
Show # Fossil Low
Class == "Stackable Currency"
BaseType "Fossil"
SetFontSize 45
SetTextColor 0 0 0 255
SetBorderColor 0 0 0 255
SetBackgroundColor 249 150 25 255
PlayEffect White
MinimapIcon 2 White Circle
PlayAlertSound 2 300
#--------------------------
# Currency
#--------------------------
Show # MIRROR OF KALANDRA
Class == "Stackable Currency"
BaseType == "Mirror of Kalandra"
SetTextColor 255 0 0 255
SetBackgroundColor 255 255 255 255
SetBorderColor 255 0 0 255
SetFontSize 45
PlayAlertSound ShMirror 300
MinimapIcon 0 Red Square
PlayEffect Red
Show # Highest Value
Class == "Stackable Currency"
BaseType == "Mirror Shard" "Fracturing Orb" "Fracturing Shard" "Veiled Chaos Orb"
SetFontSize 45
SetTextColor 255 0 0 255
SetBackgroundColor 255 255 255 255
SetBorderColor 255 0 0 255
PlayAlertSound 6 300
MinimapIcon 0 Red Square
PlayEffect Red
Show # CURRENCY - Divine Orb
Class == "Stackable Currency"
BaseType == "Divine Orb"
SetTextColor 255 0 0 255
SetBackgroundColor 255 255 255 255
SetBorderColor 255 0 0 255
SetFontSize 45
PlayAlertSound ShDivine 300
MinimapIcon 0 Red Triangle
PlayEffect Red
Show # CURRENCY - High Value
Class == "Stackable Currency"
BaseType == "Greater Jeweller's Orb" "Perfect Jeweller's Orb"
SetTextColor 255 0 0 255
SetBackgroundColor 255 255 255 255
SetBorderColor 255 0 0 255
SetFontSize 45
PlayAlertSound ShGeneral 300
MinimapIcon 0 Red Triangle
PlayEffect Red
Show # CURRENCY - High Value
Class == "Stackable Currency"
BaseType == "Chaos Orb" "Exalted Orb" "Divine Orb" "Orb of Annulment" "Gemcutter's Prism" "Cartographer's Chisel" "Journeyman Cartographer's Seal" "Apprentice Cartographer's Seal" "Master Cartographer's Seal"
SetTextColor 255 0 0 255
SetBackgroundColor 255 255 255 255
SetBorderColor 255 0 0 255
SetFontSize 45
PlayAlertSound 6 300
MinimapIcon 0 Red Triangle
PlayEffect Red
Show # CURRENCY - Mid Value
Class == "Stackable Currency"
BaseType == "Glassblower's Bauble" "Vaal Orb" "Orb of Alchemy" "Regal Orb" "Exotic Coinage" "Orb of Chance"
SetTextColor 255 255 255 255
SetBorderColor 255 255 255 255
SetBackgroundColor 240 90 35 255
SetFontSize 40
PlayAlertSound 1 200
MinimapIcon 0 Orange Triangle
PlayEffect Orange
Show # ShardsHigh
Class "Currency"
BaseType "Horizon Shard" "Binding Shard" "Regal Shard" "Engineer's Shard" "Annulment Shard" "Horizon Shard" "Harbinger's Shard" "Ancient Shard" "Exalted Shard" "Chance Shard"
SetFontSize 40
SetTextColor 255 0 0 255
SetBackgroundColor 0 0 0
SetBorderColor 255 0 0 255
PlayEffect Grey
MinimapIcon 0 Grey Circle
Hide # ShardsLow
Class == "Stackable Currency"
BaseType == "Alteration Shard" "Transmutation Shard" "Artificer's Shard" "Alchemy Shard" "Chaos Shard"
AreaLevel >= 70
SetFontSize 25
SetTextColor 0 0 0 255
SetBorderColor 170 158 130 255
SetBackgroundColor 255 255 255 100
Hide # Low Tier
BaseType == "Orb of Transmutation" "Orb of Augmentation" "Lesser Jeweller's Orb"
AreaLevel >= 70
SetFontSize 30
SetTextColor 0 0 0 255
SetBackgroundColor 255 255 255 150
Show # Currency - The Remaining Currency
Class == "Stackable Currency"
SetFontSize 30
SetTextColor 0 0 0 255
SetBackgroundColor 255 255 255 150
#--------------------------
# Uncut Skill Gem
#--------------------------
Show # Uncut Skill Gem 20
BaseType == "Uncut Skill Gem"
ItemLevel >= 20
SetFontSize 45
SetTextColor 255 0 0 255
SetBackgroundColor 255 255 255 255
SetBorderColor 255 0 0 255
PlayAlertSound 6 300
MinimapIcon 0 Green Circle
PlayEffect Green
Show # Uncut Skill Gem
BaseType == "Uncut Skill Gem"
ItemLevel >= 19
SetFontSize 45
SetTextColor 0 255 0 255
SetBorderColor 0 255 0
SetBackgroundColor 0 0 0
PlayEffect Green
PlayAlertSound 10 300
MinimapIcon 1 Green Circle
Show # Uncut Skill Gem
BaseType == "Uncut Skill Gem"
ItemLevel >= 18
SetFontSize 30
SetTextColor 0 255 0 255
SetBorderColor 0 255 0
SetBackgroundColor 0 0 0
PlayEffect Green Temp
Hide # Uncut Skill Gem
BaseType == "Uncut Skill Gem"
ItemLevel >= 10
SetFontSize 35
SetTextColor 0 255 0 255
SetBorderColor 0 255 0
SetBackgroundColor 0 0 0
Hide # Uncut Skill Gem
BaseType == "Uncut Skill Gem"
ItemLevel < 10
SetFontSize 20
SetTextColor 0 255 0 255
SetBorderColor 0 255 0
SetBackgroundColor 0 0 0
#--------------------------
# Uncut Spirit Gem
#--------------------------
Show # Uncut Spirit Gem 20
BaseType == "Uncut Spirit Gem"
ItemLevel >= 20
SetFontSize 45
SetTextColor 255 0 0 255
SetBackgroundColor 255 255 255 255
SetBorderColor 255 0 0 255
PlayAlertSound 6 300
MinimapIcon 0 Green Circle
PlayEffect Green
Show # Uncut Spirit Gem
BaseType == "Uncut Spirit Gem"
ItemLevel >= 19
SetFontSize 45
SetTextColor 0 255 0 255
SetBorderColor 0 255 0
SetBackgroundColor 0 0 0
PlayEffect Green
PlayAlertSound 10 300
MinimapIcon 1 Green Circle
Show # Uncut Spirit Gem
BaseType == "Uncut Spirit Gem"
ItemLevel >= 18
SetFontSize 30
SetTextColor 0 255 0 255
SetBorderColor 0 255 0
SetBackgroundColor 0 0 0
PlayEffect Green Temp
Hide # Uncut Spirit Gem
BaseType == "Uncut Spirit Gem"
ItemLevel >= 10
SetFontSize 35
SetTextColor 0 255 0 255
SetBorderColor 0 255 0
SetBackgroundColor 0 0 0
Hide # Uncut Spirit Gem
BaseType == "Uncut Spirit Gem"
ItemLevel < 10
SetFontSize 20
SetTextColor 0 255 0 255
SetBorderColor 0 255 0
SetBackgroundColor 0 0 0
#--------------------------
# Uncut Support Gem
#--------------------------
Hide # Uncut Support Gem
BaseType == "Uncut Support Gem"
ItemLevel >= 3
SetFontSize 45
SetTextColor 0 255 0 255
SetBorderColor 0 255 0
SetBackgroundColor 0 0 0
PlayEffect Green Temp
Hide # Uncut Support Gem
BaseType == "Uncut Support Gem"
ItemLevel >= 2
SetFontSize 35
SetTextColor 0 255 0 255
SetBorderColor 0 255 0
SetBackgroundColor 0 0 0
Hide # Uncut Support Gem
BaseType == "Uncut Support Gem"
ItemLevel < 2
SetFontSize 20
SetTextColor 0 255 0 255
SetBorderColor 0 255 0
SetBackgroundColor 0 0 0
#--------------------------
# Gems
#--------------------------
Show # Gems
Class == "Skill Gems" "Support Gems"
SetFontSize 45
SetTextColor 255 0 0 255
SetBackgroundColor 255 255 255 255
SetBorderColor 255 0 0 255
MinimapIcon 0 Red Circle
PlayEffect Red
#--------------------------
# Chance Orb Items
#--------------------------
Show # Chance Orb Items
Rarity Normal
BaseType == "Stellar Amulet" "Heavy Belt" "Sapphire Ring"
AreaLevel >= 69
SetTextColor 0 191 0
SetBorderColor 0 191 0
SetBackgroundColor 74 0 160
SetFontSize 45
MinimapIcon 2 Purple Triangle
PlayEffect Purple Temp
#--------------------------
# GOOD BOWS AND QUIVERS
#--------------------------
Show # Expert Dualstring Bow
Rarity Rare
BaseType == "Expert Dualstring Bow" "Primed Quiver"
SetTextColor 255 255 119
SetBorderColor 255 215 0
SetBackgroundColor 30 30 30
SetFontSize 45
MinimapIcon 2 Orange Diamond
PlayEffect Orange
Show # Expert Dualstring Bow
Rarity Magic
BaseType == "Expert Dualstring Bow" "Primed Quiver"
SetTextColor 0 75 250 255
SetBorderColor 255 215 0
SetBackgroundColor 30 30 30
SetFontSize 45
MinimapIcon 2 Orange Diamond
PlayEffect Orange
Show # Expert Dualstring Bow
Rarity Normal
BaseType == "Expert Dualstring Bow" "Primed Quiver"
SetTextColor 180 180 180
SetBorderColor 255 215 0
SetBackgroundColor 30 30 30
SetFontSize 45
MinimapIcon 2 Orange Diamond
PlayEffect Orange
Show # Quivers Rare
Rarity Rare
BaseType == "Visceral Quiver" "Volant Quiver" "Penetrating Quiver"
SetTextColor 180 180 180
SetBorderColor 255 215 0
SetBackgroundColor 30 30 30
SetFontSize 35
MinimapIcon 2 Orange Diamond
PlayEffect Orange Temp
#--------------------------
# STR ONLY BASES
#--------------------------
Show # STR Bases ilvl 80+ Rare
Rarity Rare
BaseType == "Expert Iron Cuirass" "Expert Steel Plate" "Expert Vaal Cuirass" "Expert Bolstered Mitts" "Expert Moulded Mitts" "Expert Riveted Mitts" "Expert Iron Greaves" "Expert Trimmed Greaves" "Expert Stone Greaves" "Expert Soldier Greathelm" "Expert Spired Greathelm" "Expert Elite Greathelm" "Expert Braced Tower Shield" "Expert Rampart Tower Shield" "Expert Stone Tower Shield"
AreaLevel >= 80
SetTextColor 255 255 119
SetBorderColor 255 0 0
SetBackgroundColor 30 30 30
SetFontSize 35
MinimapIcon 2 Red Diamond
PlayEffect Red Temp
Show # STR Bases Rare
Rarity Rare
BaseType == "Expert Iron Cuirass" "Expert Steel Plate" "Expert Vaal Cuirass" "Expert Bolstered Mitts" "Expert Moulded Mitts" "Expert Riveted Mitts" "Expert Iron Greaves" "Expert Trimmed Greaves" "Expert Stone Greaves" "Expert Soldier Greathelm" "Expert Spired Greathelm" "Expert Elite Greathelm" "Expert Braced Tower Shield" "Expert Rampart Tower Shield" "Expert Stone Tower Shield"
SetTextColor 255 255 119
SetBorderColor 255 0 0
SetBackgroundColor 30 30 30
SetFontSize 35
PlayEffect Red Temp
Show # STR Bases ilvl 80+ Magic
Rarity Magic
BaseType == "Expert Iron Cuirass" "Expert Steel Plate" "Expert Vaal Cuirass" "Expert Bolstered Mitts" "Expert Moulded Mitts" "Expert Riveted Mitts" "Expert Iron Greaves" "Expert Trimmed Greaves" "Expert Stone Greaves" "Expert Soldier Greathelm" "Expert Spired Greathelm" "Expert Elite Greathelm" "Expert Braced Tower Shield" "Expert Rampart Tower Shield" "Expert Stone Tower Shield"
AreaLevel >= 80
SetTextColor 0 75 250
SetBorderColor 255 0 0
SetBackgroundColor 30 30 30
SetFontSize 35
MinimapIcon 2 Red Diamond
PlayEffect Red Temp
Show # STR Bases Magic
Rarity Magic
BaseType == "Expert Iron Cuirass" "Expert Steel Plate" "Expert Vaal Cuirass" "Expert Bolstered Mitts" "Expert Moulded Mitts" "Expert Riveted Mitts" "Expert Iron Greaves" "Expert Trimmed Greaves" "Expert Stone Greaves" "Expert Soldier Greathelm" "Expert Spired Greathelm" "Expert Elite Greathelm" "Expert Braced Tower Shield" "Expert Rampart Tower Shield" "Expert Stone Tower Shield"
SetTextColor 0 75 250
SetBorderColor 255 0 0
SetBackgroundColor 30 30 30
SetFontSize 35
PlayEffect Red Temp
Show # STR Bases ilvl 80+ Normal
Rarity Normal
BaseType == "Expert Iron Cuirass" "Expert Steel Plate" "Expert Vaal Cuirass" "Expert Bolstered Mitts" "Expert Moulded Mitts" "Expert Riveted Mitts" "Expert Iron Greaves" "Expert Trimmed Greaves" "Expert Stone Greaves" "Expert Soldier Greathelm" "Expert Spired Greathelm" "Expert Elite Greathelm" "Expert Braced Tower Shield" "Expert Rampart Tower Shield" "Expert Stone Tower Shield"
AreaLevel >= 80
SetTextColor 180 180 180
SetBorderColor 255 0 0
SetBackgroundColor 30 30 30
SetFontSize 35
MinimapIcon 2 Red Diamond
PlayEffect Red Temp
Show # STR Bases Normal
Rarity Normal
BaseType == "Expert Iron Cuirass" "Expert Steel Plate" "Expert Vaal Cuirass" "Expert Bolstered Mitts" "Expert Moulded Mitts" "Expert Riveted Mitts" "Expert Iron Greaves" "Expert Trimmed Greaves" "Expert Stone Greaves" "Expert Soldier Greathelm" "Expert Spired Greathelm" "Expert Elite Greathelm" "Expert Braced Tower Shield" "Expert Rampart Tower Shield" "Expert Stone Tower Shield"
SetTextColor 180 180 180
SetBorderColor 255 0 0
SetBackgroundColor 30 30 30
SetFontSize 35
PlayEffect Red Temp
#--------------------------
# DEX ONLY BASES
#--------------------------
Show # DEX Bases ilvl 80+ Rare
Rarity Rare
BaseType == "Armoured Vest" "Expert Pathfinder Coat" "Expert Serpentscale Coat" "Expert Studded Vest" "Exquisite Vest" "Mail Coat" "Engraved Bracers" "Expert Firm Bracers" "Expert Sectioned Bracers" "Expert Spined Bracers" "Embroidered Boots" "Expert Laced Boots" "Expert Lizardscale Boots" "Expert Steeltoe Boots" "Expert Felt Cap" "Expert Hunter Hood" "Expert Swathed Cap" "Aegis Buckler" "Expert Edged Buckler" "Expert Plated Buckler" "Expert Spiked Buckler"
AreaLevel >= 80
SetTextColor 255 255 119
SetBorderColor 57 255 20
SetBackgroundColor 30 30 30
SetFontSize 35
MinimapIcon 2 Green Diamond
PlayEffect Green Temp
Show # DEX Bases Rare
Rarity Rare
BaseType == "Armoured Vest" "Expert Pathfinder Coat" "Expert Serpentscale Coat" "Expert Studded Vest" "Exquisite Vest" "Mail Coat" "Engraved Bracers" "Expert Firm Bracers" "Expert Sectioned Bracers" "Expert Spined Bracers" "Embroidered Boots" "Expert Laced Boots" "Expert Lizardscale Boots" "Expert Steeltoe Boots" "Expert Felt Cap" "Expert Hunter Hood" "Expert Swathed Cap" "Aegis Buckler" "Expert Edged Buckler" "Expert Plated Buckler" "Expert Spiked Buckler"
SetTextColor 255 255 119
SetBorderColor 57 255 20
SetBackgroundColor 30 30 30
SetFontSize 35
PlayEffect Green Temp
Show # DEX Bases ilvl 80+ Magic
Rarity Magic