Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Use vertex normals for rendering to improve visual quality. #57

Open
jonbronson opened this issue Jul 21, 2017 · 2 comments
Open

Use vertex normals for rendering to improve visual quality. #57

jonbronson opened this issue Jul 21, 2017 · 2 comments

Comments

@jonbronson
Copy link
Member

No description provided.

@jessdtate
Copy link
Contributor

Since the final mesh is the result, flat shading should still be an option.

@jonbronson
Copy link
Member Author

Sounds good.

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

2 participants