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ServerChecker.php
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<?php
include "Libraries/SHMOPLibraries.php";
include "HostFiles/Redirector.php";
include "CardDictionary.php";
include_once 'MenuBar.php';
include_once "./AccountFiles/AccountDatabaseAPI.php";
include_once './includes/functions.inc.php';
include_once './includes/dbh.inc.php';
define('ROOTPATH', __DIR__);
$path = ROOTPATH . "/Games";
$currentlyActiveGames = "";
$spectateLinks = "";
$blitzLinks = "";
$compBlitzLinks = "";
$ccLinks = "";
$compCCLinks = "";
$otherFormatsLinks = "";
$livingLegendsCCLinks = "";//TODO:see how this is used..
// TODO: Have as a global variable.
$reactFE = "https://fe.talishar.net/game/play";
$isUserBanned = isset($_SESSION["userid"]) ? IsBanned($_SESSION["userid"]) : false;
$canSeeQueue = isset($_SESSION["useruid"]);
echo ("<div class='SpectatorContainer'>");
echo ("<h2>Public Games</h2>");
$gameInProgressCount = 0;
if ($handle = opendir($path)) {
while (false !== ($folder = readdir($handle))) {
if ('.' === $folder)
continue;
if ('..' === $folder)
continue;
$gameToken = $folder;
$folder = $path . "/" . $folder . "/";
$gs = $folder . "gamestate.txt";
$currentTime = round(microtime(true) * 1000);
if (file_exists($gs)) {
$lastGamestateUpdate = intval(GetCachePiece($gameToken, 6));
if ($currentTime - $lastGamestateUpdate < 30000) {
$p1Hero = GetCachePiece($gameToken, 7);
$p2Hero = GetCachePiece($gameToken, 8);
//if($p2Hero != "") $gameInProgressCount += 1;
$gameInProgressCount += 1;
$visibility = GetCachePiece($gameToken, 9);
if ($p2Hero != "" && $visibility == "1") {
$spectateLinks .= <<<HTML
<style>
.hero-container {
display: flex;
align-items: center;
column-gap: 10px
}
.hero-image {
height: 50px;
max-width: inherit;
}
</style>
<form class='spectate-form' action='https://karabast.net/SWUOnline/NextTurn4.php?gameName=$gameToken&playerID=3'>
<div class='spectate-container'>
<div class='hero-container'>
HTML;
if ($p1Hero == "") {
$spectateLinks .= "<label for='joinGame' class='last-update-label'>Last Update " . intval(($currentTime - $lastGamestateUpdate) / 1000) . " seconds ago </label>";
} else {
$spectateLinks .= <<<HTML
<img class='hero-image' src='./WebpImages2/$p1Hero.webp' alt='Player 1 Hero Image' />
<span class='versus'>vs</span>
<img class='hero-image' src='./WebpImages2/$p2Hero.webp' alt='Player 2 Hero Image' />
HTML;
}
$spectateLinks .= <<<HTML
</div>
HTML;
if (isset($_SESSION['userid'])) {
$spectateLinks .= <<<HTML
<input class='spectate-button' type='submit' id='joinGame' value='Spectate' />
<input type='hidden' name='gameName' value='$gameToken' />
<input type='hidden' name='playerID' value='3' />
HTML;
}
$spectateLinks .= <<<HTML
</div>
</form>
HTML;
}
} else if ($currentTime - $lastGamestateUpdate > 900000) //~1 hour
{
if ($autoDeleteGames) {
deleteDirectory($folder);
DeleteCache($gameToken);
}
}
continue;
}
$gf = $folder . "GameFile.txt";
$gameName = $gameToken;
$lineCount = 0;
$status = -1;
if (file_exists($gf)) {
$lastRefresh = intval(GetCachePiece($gameName, 2)); //Player 1 last connection time
if ($lastRefresh != "" && $currentTime - $lastRefresh < 500) {
include 'MenuFiles/ParseGamefile.php';
$status = $gameStatus;
UnlockGamefile();
} else if ($lastRefresh == "" || $currentTime - $lastRefresh > 900000) //1 hour
{
deleteDirectory($folder);
DeleteCache($gameToken);
}
}
if ($status == 0 && $visibility == "public" && intval(GetCachePiece($gameName, 11)) < 3) {
$p1Hero = GetCachePiece($gameName, 7);
$formatName = "";
if ($format == "commoner")
$formatName = "Commoner ";
else if ($format == "openform")
$formatName = "Open Format ";
else if ($format == "clash")
$formatName = "Clash";
$link = "<form style='text-align:center;' action='" . $redirectPath . "/JoinGame.php'>";
$link .= "<table class='game-item' cellspacing='0'><tr>";
$link .= "<td class='game-name'>";
if ($formatName != "") {
$link .= "<p class='format-title'>" . $formatName . "</p>";
}
$description = ($gameDescription == "" ? "Game #" . $gameName : $gameDescription);
$link .= "<p>" . $description . "</p></td>";
$link .= "<td><input class='ServerChecker_Button' type='submit' id='joinGame' value='Join Game' /></td></tr>";
$link .= "</table>";
$link .= "<input type='hidden' name='gameName' value='$gameToken' />";
$link .= "<input type='hidden' name='playerID' value='2' />";
$link .= "</form>";
if (!$isUserBanned) {
switch ($format) {
case "blitz":
$blitzLinks .= $link;
break;
case "compblitz":
$compBlitzLinks .= $link;
break;
case "premierf":
$ccLinks .= $link;
break;
case "reqsundo":
$compCCLinks .= $link;
break;
default:
if ($format != "shadowblitz" && $format != "shadowcc")
$otherFormatsLinks .= $link;
break;
}
} else {
if ($format == "shadowblitz")
$blitzLinks .= $link;
else if ($format == "shadowcc")
$ccLinks .= $link;
}
}
}
closedir($handle);
}
if ($canSeeQueue) {
echo ("<h3>Premier</h3>");
echo ("<hr/>");
echo ($ccLinks);
echo ("<h3>Request-Undo Premier</h3>");
echo ("<hr/>");
echo ($compCCLinks);
echo ("<h3>Other Formats</h3>");
echo ("<hr/>");
echo ($otherFormatsLinks);
}
if (!$canSeeQueue) {
echo ("<p class='login-notice'>❗<a href='./LoginPage.php'>Log In</a> to use matchmaking and see open matches</p>");
}
echo ("<div class='progress-title-wrapper'>");
echo ("<h3 class='progress-header'>Games In Progress</h3>");
echo ("<h3 class='progress-count'>$gameInProgressCount</h3>");
echo ("</div>");
echo ("<hr/>");
//if (!IsMobile()) {
echo ($spectateLinks);
//}
echo ("</div>");
function deleteDirectory($dir)
{
if (!file_exists($dir)) {
return true;
}
if (!is_dir($dir)) {
$handler = fopen($dir, "w");
if($handler) {
fwrite($handler, "");
fclose($handler);
return unlink($dir);
}
return true;
}
foreach (scandir($dir) as $item) {
if ($item == '.' || $item == '..') {
continue;
}
if (!deleteDirectory($dir . "/" . $item)) {
return false;
}
}
return rmdir($dir);
}