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Channel.cc
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#include "Channel.h"
#include "EventLoop.h"
#include "Logger.h"
#include <sys/epoll.h>
const int Channel::kNoneEvent = 0;
const int Channel::kReadEvent = EPOLLIN | EPOLLPRI;
const int Channel::kWriteEvent = EPOLLOUT;
// EventLoop: ChannelList Poller
Channel::Channel(EventLoop *loop, int fd)
: loop_(loop), fd_(fd), events_(0), revents_(0), index_(-1), tied_(false)
{
}
Channel::~Channel()
{
//channel属于某一个loop,每一个线程都有一个loop,要保证析构的正确性
}
// channel的tie方法什么时候调用过?一个TcpConnection新连接创建的时候 TcpConnection => Channel
void Channel::tie(const std::shared_ptr<void> &obj)
{
tie_ = obj;
tied_ = true;
}
/**
* 当改变channel所表示fd的events事件后,update负责在poller里面更改fd相应的事件epoll_ctl
* EventLoop => ChannelList Poller
*/
void Channel::update()
{
// 通过channel所属的EventLoop,调用poller的相应方法,注册fd的events事件
loop_->updateChannel(this);
}
// 在channel所属的EventLoop中, 把当前的channel删除掉
void Channel::remove()
{
loop_->removeChannel(this);
}
// fd得到poller通知以后,处理事件的
void Channel::handleEvent(Timestamp receiveTime)
{
if (tied_)
{
std::shared_ptr<void> guard = tie_.lock();
if (guard)
{
handleEventWithGuard(receiveTime);
}
}
else
{
handleEventWithGuard(receiveTime);
}
}
// 根据poller通知的channel发生的具体事件, 由channel负责调用具体的回调操作 // 根据接收到的事件回调操作
void Channel::handleEventWithGuard(Timestamp receiveTime)
{
LOG_INFO("channel handleEvent revents:%d\n", revents_);
if ((revents_ & EPOLLHUP) && !(revents_ & EPOLLIN))
{
if (closeCallback_)
{
closeCallback_();
}
}
if (revents_ & EPOLLERR)
{
if (errorCallback_)
{
errorCallback_();
}
}
if (revents_ & (EPOLLIN | EPOLLPRI))
{
if (readCallback_)
{
readCallback_(receiveTime);
}
}
if (revents_ & EPOLLOUT)
{
if (writeCallback_)
{
writeCallback_();
}
}
}