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Face symbol colors remain white if bloom is disabled #17

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TheBlackParrot opened this issue Feb 9, 2025 · 1 comment
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Face symbol colors remain white if bloom is disabled #17

TheBlackParrot opened this issue Feb 9, 2025 · 1 comment
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@TheBlackParrot
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@TheBlackParrot TheBlackParrot added the bug Something isn't working label Feb 9, 2025
TheBlackParrot added a commit that referenced this issue Feb 9, 2025
@TheBlackParrot
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After tearing my hair out all day over this, I'm throwing in the towel. The patch causing this that allows dots in Noodle maps to do proper things was the thing causing the forced white symbol colors, as it was passing alpha value modifications around. I've disabled the patch if you have bloom off which addresses most of the root issues this setting causes.

On the bright side, I can probably add some bloom toggles for various things (if you have bloom on, of course). It's now for sure forcibly ignoring alpha on color settings, but I can add some things in that reverses that in the future.

You all probably play half broken Noodle maps with this setting on so I assume y'all are used to the jank from it anyways lol

TheBlackParrot added a commit that referenced this issue Feb 11, 2025
(cherry picked from commit 4091320)
TheBlackParrot added a commit that referenced this issue Feb 11, 2025
(cherry picked from commit 4091320)
TheBlackParrot added a commit that referenced this issue Feb 11, 2025
(cherry picked from commit 4091320)
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