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Turn household sims into NPCs #3
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User Story:
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Thank you for the mod Control Any Sim. I like it very much. |
@AsmodeusLang would you be interested to try out an experimental version of this feature? |
I'm using your mod Control Any Sim and it's very usefull. |
This is a first and experimental version. https://github.com/TitanNano/TS4ControlAnySim/releases/tag/v1.2.0-exp-household-npc.1 |
Game version 1.56.52.1020 anadius repack. okay, i've tested it a bit, but not extensively. unselecting/selecting sims works, sims does get removed from household group in friends panel. not sure this is intended, makes it a bit difficult to find the sim again to make it selectable. |
would it be possible to instead of removing the sim icon completely to make it unselectable like pets so you can still see what mood the sims is in through the icon? or would that cause incompatibility with selectable pets? sim still lives at the correct location, checked through mc command center. |
@DoMouse this version is no longer compatible with old game versions you have to use 1.58. This is why the game always shows "game loading is in progress" |
I think this is currently the intended behavior of the game. For some reasons the game also shows selectable sims which do not belong to the current household in this group. At them moment I can only assume that the group is based on selectable sims and not actually the household. But I will look into it.
I think this could be possible, but wouldn't this be a bit pointless? If the sims should still show up in the list then why not just not select them? Is there really a use case for having sims in the list but not being able to control them?
Yes this is also what I expected, the sim is never removed form the household and the game treats all household sims as non NPCs, so nothing should change here. |
I've updated the game and i am able to save again. hadn't noticed that there was an update available. my apologies. about leaving the icon the list. with pets you can see what it's mood is through the color of the icon. I thought that might be useful so you can still keep an eye on the mood of the sim. but i suppose you can also see the mood when conversing with the sim. |
No need to apologize. I'm simply trying to discuss the best solution. I see your point, but I also wonder what most players want from not being able to control a sim.
Just try to play as much as possible. Also, try to do many varying things. For example travel with unsetectable household members or go on vacation. |
There is now a second experiment: https://github.com/TitanNano/TS4ControlAnySim/releases/tag/v1.2.0-exp-household-npc.2 |
Squashed commit of the following: commit 76b02c5 Author: Jovan Gerodetti <[email protected]> Date: Sat Nov 16 00:59:57 2019 +0100 use sim_info_id instead of the info object #3 commit 4696b36 Author: Jovan Gerodetti <[email protected]> Date: Fri Nov 29 09:50:13 2019 +0100 implement household NPCs #3
Household NPCs will be available in v1.2 https://github.com/TitanNano/TS4ControlAnySim/releases/tag/v1.2.0-pre.3 |
First off thank you for your Control Any Sim mod. I love it! I was one of the ones who commented about household members being NPCs. I don't get a lot of time to play the game these days, but when I do I would be willing to be a tester if you still need some. |
@SimKrazy You can take the latest pre-release version for a spin and if you encounter any issues, let me know. https://github.com/TitanNano/TS4ControlAnySim/releases/tag/v1.2.0-pre.3 |
I manage to do about 5 hours of testing with no other mods installed. I played with every age group as NPCs. All regular sims no occults. I noticed that when on both vacation worlds they take great care of themselves even the toddler when provided food. When on the home lot not so much. I was living in an apartment. I haven't had time to test other apartments or regular home lots yet. If you assign any NPC a bed they would not sleep only take naps and mainly stand around until time to work or go to school. The toddler would not eat or sleep just pass out on the floor all the time, but once you unassigned the NPC beds and reloaded the lot they seemed to take a little better care of themselves and not stay in the red the whole time. The toddler would actually go to sleep in the bed and eat. I hope to do more testing in the near future on different lots and more apartments to see if the same thing happens. |
@SimKrazy thanks for the thorough feedback. I guess on a home lot NPC household members mostly behave like normal NPCs and by Maxis definition NPCs on home lots are usually guests and will usually leave after a couple of hours. So I assume they never really setup autonomy for them to be focused on keeping their needs up. NPCs on vacation lots on the other hand have to take care of themselves as the player is able to take along friends and expects them to take care of themselves. This is all just guess work on my part. As NPCs are now possible, I'd say we close this issue and open a new one for tweaking NPC behavior. |
That sounds fine to me. I will continue to test when I can. Is there anything specific I should be looking for? |
For further discussion see #24. |
Sometimes a player does not want to actively play with all the household sims and therefore would like to turn some household members into NPCs.
Currently, players are not allowed to turn household sims into NPCs for two reasons:
SelectionGroupService
does not know how to remove default members (can be implemented)The text was updated successfully, but these errors were encountered: