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UI elements aren't selectable #485

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juancarlosgdm opened this issue Jul 3, 2018 · 4 comments
Open

UI elements aren't selectable #485

juancarlosgdm opened this issue Jul 3, 2018 · 4 comments

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@juancarlosgdm
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Hi!

I don't know exactly what's going on, but I've found that suddenly some UI elements are not selectable using the rays that are sent out from controllers. The strange thing here is that it was working perfectly two days ago. Also, I can confirm they're placed in UI layer. The Unity version I'm using is 2018.1.0f2 (I'm thinking to update it to latest release). Any idea what's happening?

Thanks in advance!

@mtschoen-unity
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This could be related to the update to Text Mesh Pro. Which UI elements are you having trouble with? Did you update to the latest development state?

@juancarlosgdm
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Thanks @mtschoen-unity for your attention, but just updated to Unity 2018.1.6f1 and everything is working as supposed now. But I do not think the problem was related to Unity version since it had worked before... Could it be related to a corrupted library? Thanks again!

@lordnightshadowcoder
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Hello everyone. I am trying to get this to work in 2018. I say that juancarlosgdm got it working in 2018.1.0f2. Can anyone help me. I got the head display working on it shows my controllers but they are pin and i can now move or click on anything is there anything that can be done?

@mtschoen-unity
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Hi there. Could you give the latest release a try? Either pull the latest development state from GitHub or use the release package. Note that the setup process has changed slightly (see the readme andGetting Started Guide)

If your issue persists, could you post some screenshots of what you are seeing?

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3 participants