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How would one go about adding new weapons to the game? It seems to be related to the items_game.txt but I'm gonna be honest, it's kinda a mess to read and phrase without some guidance. Would it be possible to get a version of the eco system with a stripped down version of the items_game.txt included or as a separate branch of some kind? I understand if that isn't possible or planned
The text was updated successfully, but these errors were encountered:
I'm still trying to do research on this as well. You can make them stock items by appending "baseitem" "1" to an item definition but it's not equippable. I'm not sure where it's defined how the equip logic is
How would one go about adding new weapons to the game? It seems to be related to the items_game.txt but I'm gonna be honest, it's kinda a mess to read and phrase without some guidance. Would it be possible to get a version of the eco system with a stripped down version of the items_game.txt included or as a separate branch of some kind? I understand if that isn't possible or planned
The text was updated successfully, but these errors were encountered: