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main-common.h
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/******************************************************************************
Curse of War -- Real Time Strategy Game for Linux.
Copyright (C) 2013 Alexey Nikolaev.
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
******************************************************************************/
#ifndef _MAIN_COMMON_H
#define _MAIN_COMMON_H
#include "state.h"
#define DEF_SERVER_ADDR "127.0.0.1"
#define DEF_SERVER_PORT "19140"
#define DEF_CLIENT_PORT "19150"
/* print help message */
void print_help();
/*
returns:
player won 1
lost -1
otherwise 0
*/
int win_or_lose(struct state *st);
int game_slowdown (int speed);
int get_options(int argc, char *argv[], struct basic_options *op, struct multi_options *mop);
int singleplayer_process_input (struct state *st, struct ui *ui, char c);
#endif