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server.c
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/******************************************************************************
Curse of War -- Real Time Strategy Game for Linux.
Copyright (C) 2013 Alexey Nikolaev.
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
******************************************************************************/
#include "server.h"
#include "messaging.h"
void server_send_msg_s_state (int sfd, struct client_record cl[], int cl_num, struct state *st) {
static uint8_t buf[MSG_BUF_SIZE];
static struct msg_s_data msg_data;
int p, i, j;
for (p=0; p<MAX_PLAYER; ++p) {
msg_data.gold[p] = htonl( st->country[p].gold );
msg_data.width = st->fg[p].width;
msg_data.height =st->fg[p].height;
}
msg_data.time = htonl( st->time );
msg_data.control = 0; /* specify for every client */
msg_data.width = st->grid.width;
msg_data.height = st->grid.height;
for (i=0; i<MAX_WIDTH; ++i) {
for (j=0; j<MAX_HEIGHT; ++j) {
msg_data.tile[i][j] = st->grid.tiles[i][j].cl;
int owner = st->grid.tiles[i][j].pl;
msg_data.owner[i][j] = owner;
msg_data.pop[i][j] = htons( st->grid.tiles[i][j].units[owner][citizen] );
msg_data.flag[i][j] = 0;
for (p=0; p<MAX_PLAYER; ++p){
if (st->fg[p].flag[i][j])
msg_data.flag[i][j] |= (1<<p);
}
}
}
buf[0] = MSG_S_STATE;
int size = sizeof(msg_data);
memcpy(buf+1, &msg_data, size);
int n_to_send = size+1;
/* send */
socklen_t peer_addr_len;
for (i=0; i<cl_num; ++i) {
peer_addr_len = sizeof (cl[i].sa);
buf[1] = cl[i].pl;
sendto(sfd, buf, n_to_send, 0, (struct sockaddr *) &cl[i].sa, peer_addr_len);
}
}
void process_msg_c (struct state *st, int pl, uint8_t msg, struct msg_c_data *cm) {
switch (msg) {
case MSG_C_BUILD:
build (&st->grid, &st->country[pl], pl, cm->i, cm->j);
break;
case MSG_C_FLAG_ON:
add_flag (&st->grid, &st->fg[pl], cm->i, cm->j, FLAG_POWER);
break;
case MSG_C_FLAG_OFF:
remove_flag (&st->grid, &st->fg[pl], cm->i, cm->j, FLAG_POWER);
break;
case MSG_C_FLAG_OFF_ALL:
remove_flags_with_prob (&st->grid, &st->fg[pl], 1.0);
break;
case MSG_C_FLAG_OFF_HALF:
remove_flags_with_prob (&st->grid, &st->fg[pl], 0.5);
break;
case MSG_C_IS_ALIVE:
break;
case MSG_C_PAUSE:
case MSG_C_UNPAUSE:
default:
break;
}
}
int server_process_msg_c (uint8_t buf[MSG_BUF_SIZE], int nread, struct state *st, int pl) {
uint8_t msg;
static struct msg_c_data msg_data;
if (nread >= 1 + sizeof(struct msg_c_data)) {
msg = buf[0];
memcpy(&msg_data, buf+1, sizeof(struct msg_c_data));
process_msg_c(st, pl, msg, &msg_data);
}
else {return -1;}
return msg;
}
int server_get_msg (uint8_t buf[MSG_BUF_SIZE], int nread) {
if (nread>=1) return buf[0]; else return 0;
}