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30 | 30 | <define struct="System.Numerics.Matrix4x4" sizeof="64" />
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31 | 31 | <define struct="System.Numerics.Plane" sizeof="16" />
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32 | 32 |
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| 33 | + <!-- System.Drawing types --> |
| 34 | + <define struct="System.Drawing.Point" sizeof="8" /> |
| 35 | + <define struct="System.Drawing.PointF" sizeof="8" /> |
| 36 | + <define struct="System.Drawing.Size" sizeof="8" /> |
| 37 | + <define struct="System.Drawing.SizeF" sizeof="8" /> |
| 38 | + <define struct="System.Drawing.Rectangle" sizeof="16" /> |
| 39 | + <define struct="System.Drawing.RectangleF" sizeof="16" /> |
| 40 | + |
33 | 41 | <!-- Vortice.Mathematics types -->
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34 | 42 | <define struct="Vortice.Mathematics.Point" sizeof="8" />
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35 | 43 | <define struct="Vortice.Mathematics.PointF" sizeof="8" />
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70 | 78 | <bind from="HPALETTE" to="System.IntPtr"/>
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71 | 79 | <bind from="HMONITOR" to="System.IntPtr"/>
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72 | 80 |
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73 |
| - <bind from="POINT" to="Vortice.Mathematics.Point" /> |
74 |
| - <bind from="SIZE" to="Vortice.Mathematics.Size" /> |
| 81 | + <bind from="POINT" to="System.Drawing.Point" /> |
| 82 | + <bind from="SIZE" to="System.Drawing.Size" /> |
75 | 83 | <bind from="RECT" to="Vortice.RawRect" />
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76 | 84 | <bind from="D3DCOLORVALUE" to="Vortice.Mathematics.Color4" />
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77 | 85 | <bind from="MSG" to="Vortice.Win32.NativeMessage" />
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82 | 90 | <bind from="DXGI_RGBA" to="Vortice.Mathematics.Color4" />
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83 | 91 |
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84 | 92 | <!-- DCommon -->
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85 |
| - <bind from="D2D_SIZE_U" to="Vortice.Mathematics.Size" /> |
86 |
| - <bind from="D2D_SIZE_F" to="Vortice.Mathematics.SizeF" /> |
87 |
| - <bind from="D2D_POINT_2U" to="Vortice.Mathematics.Point" /> |
88 |
| - <bind from="D2D_POINT_2F" to="Vortice.Mathematics.PointF" /> |
| 93 | + <bind from="D2D_SIZE_U" to="System.Drawing.Size" /> |
| 94 | + <bind from="D2D_SIZE_F" to="System.Drawing.SizeF" /> |
| 95 | + <bind from="D2D_POINT_2U" to="System.Drawing.Point" /> |
| 96 | + <bind from="D2D_POINT_2F" to="System.Drawing.PointF" /> |
89 | 97 | <bind from="D2D_RECT_U" to="Vortice.RawRect" />
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90 | 98 | <bind from="D2D_RECT_F" to="Vortice.RawRectF" />
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91 | 99 | <bind from="D2D_VECTOR_2F" to="System.Numerics.Vector2" />
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