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aocla.c
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#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <assert.h>
#include <limits.h>
#include <ctype.h>
#include <stdarg.h>
#define NOTUSED(V) ((void) V)
/* =========================== Data structures ============================== */
/* This describes our Aocla object type. It can be used to represent
* lists (and code: they are the same type in Aocla), integers, strings
* and so forth.
*
* Type are defined so that each type ID is a different set bit, this way
* in checkStackType() we may ask the function to check if some argument
* is one among a list of types just bitwise-oring the type IDs together. */
#define OBJ_TYPE_INT (1<<0)
#define OBJ_TYPE_LIST (1<<1)
#define OBJ_TYPE_TUPLE (1<<2)
#define OBJ_TYPE_STRING (1<<3)
#define OBJ_TYPE_SYMBOL (1<<4)
#define OBJ_TYPE_BOOL (1<<5)
#define OBJ_TYPE_ANY INT_MAX /* All bits set. For checkStackType(). */
typedef struct obj {
int type; /* OBJ_TYPE_... */
int refcount; /* Reference count. */
int line; /* Source code line number where this was defined, or 0. */
union {
int i; /* Integer. Literal: 1234 */
int istrue; /* Boolean. Literal: #t or #f */
struct { /* List or Tuple: Literal: [1 2 3 4] or (a b c) */
struct obj **ele;
size_t len;
int quoted; /* Used for quoted tuples. Don't capture vars if true.
Just push the tuple on stack. */
} l;
struct { /* Mutable string & unmutable symbol. */
char *ptr;
size_t len;
int quoted; /* Used for quoted symbols: when quoted they are
not executed, but just pushed on the stack by
eval(). */
} str;
};
} obj;
/* Procedures. They are just lists with associated names. There are also
* procedures implemented in C. In this case proc is NULL and cproc has
* the value of the function pointer implementing the procedure. */
struct aoclactx;
typedef struct aproc {
const char *name;
obj *proc; /* If not NULL it's an Aocla procedure (list object). */
int (*cproc)(struct aoclactx *); /* C procedure. */
struct aproc *next;
} aproc;
/* We have local vars, so we need a stack frame. We start with a top level
* stack frame. Each time a procedure is called, we create a new stack frame
* and free it once the procedure returns. */
#define AOCLA_NUMVARS 256
typedef struct stackframe {
obj *locals[AOCLA_NUMVARS];/* Local var names are limited to a,b,c,...,z. */
aproc *curproc; /* Current procedure executing or NULL. */
int curline; /* Current line number during execution. */
struct stackframe *prev; /* Upper level stack frame or NULL. */
} stackframe;
/* Interpreter state. */
#define ERRSTR_LEN 256
typedef struct aoclactx {
size_t stacklen; /* Stack current len. */
obj **stack;
aproc *proc; /* Defined procedures. */
stackframe *frame; /* Stack frame with locals. */
/* Syntax error context. */
char errstr[ERRSTR_LEN]; /* Syntax error or execution error string. */
} aoclactx;
void setError(aoclactx *ctx, const char *ptr, const char *msg);
aproc *lookupProc(aoclactx *ctx, const char *name);
void loadLibrary(aoclactx *ctx);
/* ================================= Utils ================================== */
/* Life is too short to handle OOM. alloc() and realloc() that
* abort on OOM. free() is the same, so no wrapper. */
void *myalloc(size_t size) {
void *p = malloc(size);
if (!p) {
fprintf(stderr,"Out of memory allocating %zu bytes\n", size);
exit(1);
}
return p;
}
void *myrealloc(void *ptr, size_t size) {
void *p = realloc(ptr,size);
if (!p) {
fprintf(stderr,"Out of memory allocating %zu bytes\n", size);
exit(1);
}
return p;
}
/* =============================== Objects ================================== */
/* Recursively free an Aocla object, if the refcount just dropped to zero. */
void release(obj *o) {
if (o == NULL) return;
assert(o->refcount >= 0);
if (--o->refcount == 0) {
switch(o->type) {
case OBJ_TYPE_LIST:
case OBJ_TYPE_TUPLE:
for (size_t j = 0; j < o->l.len; j++)
release(o->l.ele[j]);
free(o->l.ele);
break;
case OBJ_TYPE_SYMBOL:
case OBJ_TYPE_STRING:
free(o->str.ptr);
break;
default:
break;
/* Nothing special to free. */
}
free(o);
}
}
/* Increment the object ref count. Use when a new reference is created. */
void retain(obj *o) {
o->refcount++;
}
/* Allocate a new object of type 'type. */
obj *newObject(int type) {
obj *o = myalloc(sizeof(*o));
o->refcount = 1;
o->type = type;
o->line = 0;
return o;
}
/* Return true if the character 'c' is within the Aocla symbols charset. */
int issymbol(int c) {
if (isalpha(c)) return 1;
switch(c) {
case '@':
case '$':
case '+':
case '-':
case '*':
case '/':
case '=':
case '?':
case '%':
case '>':
case '<':
case '_':
case '\'':
return 1;
default:
return 0;
}
}
/* Utility function for parseObject(). It just consumes spaces and comments
* and return the new pointer after the consumed part of the string. */
const char *parserConsumeSpace(const char *s, int *line) {
while(1) {
while(isspace(s[0])) {
if (s[0] == '\n' && line) (*line)++;
s++;
}
if (s[0] != '/' || s[1] != '/') break; /* // style comments. */
while(s[0] && s[0] != '\n') s++; /* Seek newline after comment. */
}
return s;
}
/* Given the string 's' return the obj representing the list or
* NULL on syntax error. '*next' is set to the next byte to parse, after
* the current e was completely parsed.
*
* The 'ctx' argument is only used to set an error in the context in case
* of parse error, it is possible to pass NULL.
*
* Returned object has a ref count of 1. */
obj *parseObject(aoclactx *ctx, const char *s, const char **next, int *line) {
obj *o = newObject(-1);
/* Consume empty space and comments. */
s = parserConsumeSpace(s,line);
if (line)
o->line = *line; /* Set line number where this object is defined. */
if ((s[0] == '-' && isdigit(s[1])) || isdigit(s[0])) { /* Integer. */
char buf[64];
size_t len = 0;
while((*s == '-' || isdigit(*s)) && len < sizeof(buf)-1)
buf[len++] = *s++;
buf[len] = 0;
o->type = OBJ_TYPE_INT;
o->i = atoi(buf);
if (next) *next = s;
} else if (s[0] == '[' || /* List, tuple or quoted tuple. */
s[0] == '(' ||
(s[0] == '\'' && s[1] == '('))
{
if (s[0] == '\'') {
o->l.quoted = 1;
s++;
} else {
o->l.quoted = 0;
}
o->type = s[0] == '[' ? OBJ_TYPE_LIST : OBJ_TYPE_TUPLE;
o->l.len = 0;
o->l.ele = NULL;
s++;
/* Parse comma separated elements. */
while(1) {
/* The list may be empty, so we need to parse for "]"
* ASAP. */
s = parserConsumeSpace(s,line);
if ((o->type == OBJ_TYPE_LIST && s[0] == ']') ||
(o->type == OBJ_TYPE_TUPLE && s[0] == ')'))
{
if (next) *next = s+1;
return o;
}
/* Parse the current sub-element recursively. */
const char *nextptr;
obj *element = parseObject(ctx,s,&nextptr,line);
if (element == NULL) {
release(o);
return NULL;
} else if (o->type == OBJ_TYPE_TUPLE &&
(element->type != OBJ_TYPE_SYMBOL ||
element->str.len != 1))
{
/* Tuples can be only composed of one character symbols. */
release(element);
release(o);
setError(ctx,s,
"Tuples can only contain single character symbols");
return NULL;
}
o->l.ele = myrealloc(o->l.ele, sizeof(obj*)*(o->l.len+1));
o->l.ele[o->l.len++] = element;
s = nextptr; /* Continue from first byte not parsed. */
continue; /* Parse next element. */
}
/* Syntax error (list not closed). */
setError(ctx,s,"List never closed");
release(o);
return NULL;
} else if (issymbol(s[0])) { /* Symbol. */
o->type = OBJ_TYPE_SYMBOL;
if (s[0] == '\'') {
o->str.quoted = 1;
s++;
} else {
o->str.quoted = 0;
}
const char *end = s;
while(issymbol(*end)) end++;
o->str.len = end-s;
char *dest = myalloc(o->str.len+1);
o->str.ptr = dest;
memcpy(dest,s,o->str.len);
dest[o->str.len] = 0;
if (next) *next = end;
} else if (s[0]=='#') { /* Boolean. */
if (s[1] != 't' && s[1] != 'f') {
setError(ctx,s,"Booelans are either #t or #f");
release(o);
return NULL;
}
o->type = OBJ_TYPE_BOOL;
o->istrue = s[1] == 't' ? 1 : 0;
s += 2;
if (next) *next = s;
} else if (s[0] == '"') { /* String. */
s++; /* Skip " */
o->type = OBJ_TYPE_STRING;
o->str.ptr = myalloc(1); /* We need at least space for nullterm. */
o->str.len = 0;
while(s[0] && s[0] != '"') {
int c = s[0];
switch(c) {
case '\\':
s++;
int q = s[0];
switch(q) {
case 'n': c = '\n'; break;
case 'r': c = '\r'; break;
case 't': c = '\t'; break;
default: c = q; break;
}
default:
break;
}
/* Here we abuse realloc() ability to overallocate for us
* in order to avoid complexity. We allocate len+2 because we
* need 1 byte for the current char, 1 for the nullterm. */
o->str.ptr = myrealloc(o->str.ptr,o->str.len+2);
o->str.ptr[o->str.len++] = c;
s++;
}
if (s[0] != '"') {
setError(ctx,s,"Quotation marks never closed in string");
release(o);
return NULL;
}
o->str.ptr[o->str.len] = 0; /* nullterm. */
s++;
if (next) *next = s;
} else {
/* Syntax error. */
setError(ctx,s,"No object type starts like this");
release(o);
return NULL;
}
return o;
}
/* Compare the two objects 'a' and 'b' and return:
* -1 if a<b; 0 if a==b; 1 if a>b. */
#define COMPARE_TYPE_MISMATCH INT_MIN
int compare(obj *a, obj *b) {
/* Int VS Int */
if (a->type == OBJ_TYPE_INT && b->type == OBJ_TYPE_INT) {
if (a->i < b->i) return -1;
else if (a->i > b->i) return 1;
return 0;
}
/* Bool vs Bool. */
if (a->type == OBJ_TYPE_BOOL && b->type == OBJ_TYPE_BOOL) {
if (a->istrue < b->istrue) return -1;
else if (a->istrue > b->istrue) return 1;
return 0;
}
/* String|Symbol VS String|Symbol. */
if ((a->type == OBJ_TYPE_STRING || a->type == OBJ_TYPE_SYMBOL) &&
(b->type == OBJ_TYPE_STRING || b->type == OBJ_TYPE_SYMBOL))
{
int cmp = strcmp(a->str.ptr,b->str.ptr);
/* Normalize. */
if (cmp < 0) return -1;
if (cmp > 0) return 1;
return 0;
}
/* List|Tuple vs List|Tuple. */
if ((a->type == OBJ_TYPE_LIST || a->type == OBJ_TYPE_TUPLE) &&
(b->type == OBJ_TYPE_LIST || b->type == OBJ_TYPE_TUPLE))
{
/* Len wins. */
if (a->l.len < b->l.len) return -1;
else if (a->l.len > b->l.len) return 1;
return 0;
}
/* Comparison impossible. */
return COMPARE_TYPE_MISMATCH;
}
/* qsort() helper to sort arrays of obj pointers. */
int qsort_obj_cmp(const void *a, const void *b) {
obj **obja = (obj**)a, **objb = (obj**)b;
return compare(obja[0],objb[0]);
}
/* Output an object human readable representation .*/
#define PRINT_RAW 0 /* Nothing special. */
#define PRINT_COLOR (1<<0) /* Colorized by type. */
#define PRINT_REPR (1<<1) /* Print in Aocla literal form. */
void printobj(obj *obj, int flags) {
const char *escape;
int color = flags & PRINT_COLOR;
int repr = flags & PRINT_REPR;
if (color) {
switch(obj->type) {
case OBJ_TYPE_LIST: escape = "\033[33;1m"; break; /* Yellow. */
case OBJ_TYPE_TUPLE: escape = "\033[34;1m"; break; /* Blue. */
case OBJ_TYPE_SYMBOL: escape = "\033[36;1m"; break; /* Cyan. */
case OBJ_TYPE_STRING: escape = "\033[32;1m"; break; /* Green. */
case OBJ_TYPE_INT: escape = "\033[37;1m"; break; /* Gray. */
case OBJ_TYPE_BOOL: escape = "\033[35;1m"; break; /* Gray. */
}
printf("%s",escape); /* Set color. */
}
switch(obj->type) {
case OBJ_TYPE_INT:
printf("%d",obj->i);
break;
case OBJ_TYPE_SYMBOL:
printf("%s",obj->str.ptr);
break;
case OBJ_TYPE_STRING:
if (!repr) {
fwrite(obj->str.ptr,obj->str.len,1,stdout);
} else {
printf("\"");
for (size_t j = 0; j < obj->str.len; j++) {
int c = obj->str.ptr[j];
switch(c) {
case '\n': printf("\\n"); break;
case '\r': printf("\\r"); break;
case '\t': printf("\\t"); break;
case '"': printf("\\\""); break;
default: printf("%c", c); break;
}
}
printf("\"");
}
break;
case OBJ_TYPE_BOOL:
printf("#%c",obj->istrue ? 't' : 'f');
break;
case OBJ_TYPE_LIST:
case OBJ_TYPE_TUPLE:
if (repr) printf("%c",obj->type == OBJ_TYPE_LIST ? '[' : '(');
for (size_t j = 0; j < obj->l.len; j++) {
printobj(obj->l.ele[j],flags);
if (j != obj->l.len-1) printf(" ");
}
if (color) printf("%s",escape); /* Restore upper level color. */
if (repr) printf("%c",obj->type == OBJ_TYPE_LIST ? ']' : ')');
break;
}
if (color) printf("\033[0m"); /* Color off. */
}
/* Allocate an int object with value 'i'. */
obj *newInt(int i) {
obj *o = newObject(OBJ_TYPE_INT);
o->i = i;
return o;
}
/* Allocate a boolean object with value 'b' (1 true, 0 false). */
obj *newBool(int b) {
obj *o = newObject(OBJ_TYPE_BOOL);
o->istrue = b;
return o;
}
/* Allocate a string object initialized with the content at 's' for
* 'len' bytes. */
obj *newString(const char *s, size_t len) {
obj *o = newObject(OBJ_TYPE_STRING);
o->str.len = len;
o->str.ptr = myalloc(len+1);
memcpy(o->str.ptr,s,len);
o->str.ptr[len] = 0;
return o;
}
/* Deep copy the passed object. Return an object with refcount = 1. */
obj *deepCopy(obj *o) {
if (o == NULL) return NULL;
obj *c = newObject(o->type);
switch(o->type) {
case OBJ_TYPE_INT: c->i = o->i; break;
case OBJ_TYPE_BOOL: c->istrue = o->istrue; break;
case OBJ_TYPE_LIST:
case OBJ_TYPE_TUPLE:
c->l.len = o->l.len;
c->l.ele = myalloc(sizeof(obj*)*o->l.len);
for (size_t j = 0; j < o->l.len; j++)
c->l.ele[j] = deepCopy(o->l.ele[j]);
break;
case OBJ_TYPE_STRING:
case OBJ_TYPE_SYMBOL:
c->str.len = o->str.len;
c->str.quoted = o->str.quoted; /* Only useful for symbols. */
c->str.ptr = myalloc(o->str.len+1);
memcpy(c->str.ptr,o->str.ptr,o->str.len+1);
break;
}
return c;
}
/* This function performs a deep copy of the object if it has a refcount > 1.
* The copy is returned. Otherwise if refcount is 1, the function returns
* the same object we passed as argument. This is useful when we want to
* modify a shared object.
*
* When the function returns a copy, the reference count of the original
* object is decremented, as the object logically lost one reference. */
obj *getUnsharedObject(obj *o) {
if (o->refcount > 1) {
release(o);
return deepCopy(o);
} else {
return o;
}
}
/* ========================== Interpreter state ============================= */
/* Set the syntax or runtime error, if the context is not NULL. */
void setError(aoclactx *ctx, const char *ptr, const char *msg) {
if (!ctx) return;
if (!ptr) ptr = ctx->frame->curproc ?
ctx->frame->curproc->name : "unknown context";
size_t len =
snprintf(ctx->errstr,ERRSTR_LEN,"%s: '%.30s%s'",
msg,ptr,strlen(ptr)>30 ? "..." :"");
stackframe *sf = ctx->frame;
while(sf && len < ERRSTR_LEN) {
len += snprintf(ctx->errstr+len,ERRSTR_LEN-len," in %s:%d ",
sf->curproc ? sf->curproc->name : "unknown",
sf->curline);
sf = sf->prev;
}
}
/* Create a new stack frame. */
stackframe *newStackFrame(aoclactx *ctx) {
stackframe *sf = myalloc(sizeof(*sf));
memset(sf->locals,0,sizeof(sf->locals));
sf->curproc = NULL;
sf->prev = ctx ? ctx->frame : NULL;
return sf;
}
/* Free a stack frame. */
void freeStackFrame(stackframe *sf) {
for (int j = 0; j < AOCLA_NUMVARS; j++) release(sf->locals[j]);
free(sf);
}
aoclactx *newInterpreter(void) {
aoclactx *i = myalloc(sizeof(*i));
i->stacklen = 0;
i->stack = NULL; /* Will be allocated on push of new elements. */
i->proc = NULL; /* That's a linked list. Starts empty. */
i->frame = newStackFrame(NULL);
loadLibrary(i);
return i;
}
/* Push an object on the interpreter stack. No refcount change. */
void stackPush(aoclactx *ctx, obj *o) {
ctx->stack = myrealloc(ctx->stack,sizeof(obj*) * (ctx->stacklen+1));
ctx->stack[ctx->stacklen++] = o;
}
/* Pop an object from the stack without modifying its refcount.
* Return NULL if stack is empty. */
obj *stackPop(aoclactx *ctx) {
if (ctx->stacklen == 0) return NULL;
return ctx->stack[--ctx->stacklen];
}
/* Return the pointer to the last object (if offset == 0) on the stack
* or NULL. Offset of 1 means penultimate and so forth. */
obj *stackPeek(aoclactx *ctx, size_t offset) {
if (ctx->stacklen <= offset) return NULL;
return ctx->stack[ctx->stacklen-1-offset];
}
/* Like stack peek, but instead of returning the object sets it. */
void stackSet(aoclactx *ctx, size_t offset, obj *o) {
assert(ctx->stacklen > offset);
ctx->stack[ctx->stacklen-1-offset] = o;
}
/* Show the current content of the stack. */
#define STACK_SHOW_MAX_ELE 10
void stackShow(aoclactx *ctx) {
ssize_t j = ctx->stacklen - STACK_SHOW_MAX_ELE;
if (j < 0) j = 0;
while(j < (ssize_t)ctx->stacklen) {
obj *o = ctx->stack[j];
printobj(o,PRINT_COLOR|PRINT_REPR); printf(" ");
j++;
}
if (ctx->stacklen > STACK_SHOW_MAX_ELE)
printf("[... %zu more object ...]", j);
if (ctx->stacklen) printf("\n");
}
/* ================================ Eval ==================================== */
/* Evaluate the program in the list 'l' in the specified context 'ctx'.
* Expects a list object. Evaluation uses the following rules:
*
* 1. List elements are scanned from left to right.
* 2. If an element is a symbol, a function bound to such symbol is
* searched and executed. If no function is found with such a name
* an error is raised.
* 3. If an element is a tuple, the stack elements are captured into the
* local variables with the same names as the tuple elements. If we
* run out of stack, an error is raised.
* 4. Any other object type is just pushed on the stack.
*
* Return 1 on runtime erorr. Otherwise 0 is returned.
*/
int eval(aoclactx *ctx, obj *l) {
assert (l->type == OBJ_TYPE_LIST);
for (size_t j = 0; j < l->l.len; j++) {
obj *o = l->l.ele[j];
aproc *proc;
ctx->frame->curline = o->line;
switch(o->type) {
case OBJ_TYPE_TUPLE: /* Capture variables. */
/* Quoted tuples just get pushed on the stack, losing
* their quoted status. */
if (o->l.quoted) {
obj *notq = deepCopy(o);
notq->l.quoted = 0;
stackPush(ctx,notq);
break;
}
if (ctx->stacklen < o->l.len) {
setError(ctx,o->l.ele[ctx->stacklen]->str.ptr,
"Out of stack while capturing local");
return 1;
}
/* Bind each variable to the corresponding locals array,
* removing it from the stack. */
ctx->stacklen -= o->l.len;
for (size_t i = 0; i < o->l.len; i++) {
int idx = o->l.ele[i]->str.ptr[0];
release(ctx->frame->locals[idx]);
ctx->frame->locals[idx] =
ctx->stack[ctx->stacklen+i];
}
break;
case OBJ_TYPE_SYMBOL:
/* Quoted symbols don't generate a procedure call, but like
* any other object they get pushed on the stack. */
if (o->str.quoted) {
obj *notq = deepCopy(o);
notq->str.quoted = 0;
stackPush(ctx,notq);
break;
}
/* Not quoted symbols get looked up and executed if they
* don't start with "$". Otherwise are handled as locals
* push on the stack. */
if (o->str.ptr[0] == '$') { /* Push local var. */
int idx = o->str.ptr[1];
if (ctx->frame->locals[idx] == NULL) {
setError(ctx,o->str.ptr, "Unbound local var");
return 1;
}
stackPush(ctx,ctx->frame->locals[idx]);
retain(ctx->frame->locals[idx]);
} else { /* Call procedure. */
proc = lookupProc(ctx,o->str.ptr);
if (proc == NULL) {
setError(ctx,o->str.ptr,
"Symbol not bound to procedure");
return 1;
}
if (proc->cproc) {
/* Call a procedure implemented in C. */
aproc *prev = ctx->frame->curproc;
ctx->frame->curproc = proc;
int err = proc->cproc(ctx);
ctx->frame->curproc = prev;
if (err) return err;
} else {
/* Call a procedure implemented in Aocla. */
stackframe *oldsf = ctx->frame;
ctx->frame = newStackFrame(ctx);
ctx->frame->curproc = proc;
int err = eval(ctx,proc->proc);
freeStackFrame(ctx->frame);
ctx->frame = oldsf;
if (err) return err;
}
}
break;
default:
stackPush(ctx,o);
retain(o);
break;
}
}
return 0;
}
/* ============================== Library ===================================
* Here we implement a number of things useful to play with the language.
* Performance is not really a concern here, so certain core things are
* implemented in Aocla itself for the sake of brevity.
* ========================================================================== */
/* Make sure the stack len is at least 'min' or set an error and return 1.
* If there are enough elements 0 is returned. */
int checkStackLen(aoclactx *ctx, size_t min) {
if (ctx->stacklen < min) {
setError(ctx,NULL,"Out of stack");
return 1;
}
return 0;
}
/* Check that the stack elements contain at least 'count' elements of
* the specified type. Otherwise set an error and return 1.
* The function returns 0 if there are enough elements of the right type. */
int checkStackType(aoclactx *ctx, size_t count, ...) {
if (checkStackLen(ctx,count)) return 1;
va_list ap;
va_start(ap, count);
for (size_t i = 0; i < count; i++) {
int type = va_arg(ap,int);
if (!(type & ctx->stack[ctx->stacklen-count+i]->type)) {
setError(ctx,NULL,"Type mismatch");
return 1;
}
}
va_end(ap);
return 0;
}
/* Search for a procedure with that name. Return NULL if not found. */
aproc *lookupProc(aoclactx *ctx, const char *name) {
aproc *this = ctx->proc;
while(this) {
if (!strcmp(this->name,name)) return this;
this = this->next;
}
return NULL;
}
/* Allocate a new procedure object and link it to 'ctx'.
* It's up to the caller to to fill the actual C or Aocla procedure pointer. */
aproc *newProc(aoclactx *ctx, const char *name) {
aproc *ap = myalloc(sizeof(*ap));
ap->name = myalloc(strlen(name)+1);
memcpy((char*)ap->name,name,strlen(name)+1);
ap->next = ctx->proc;
ctx->proc = ap;
return ap;
}
/* Add a procedure to the specified context. Either cproc or list should
* not be null, depending on the fact the new procedure is implemented as
* a C function or natively in Aocla. If the procedure already exists it
* is replaced with the new one. */
void addProc(aoclactx *ctx, const char *name, int(*cproc)(aoclactx *), obj *list) {
assert((cproc != NULL) + (list != NULL) == 1);
aproc *ap = lookupProc(ctx, name);
if (ap) {
if (ap->proc != NULL) {
release(ap->proc);
ap->proc = NULL;
}
} else {
ap = newProc(ctx,name);
}
ap->proc = list;
ap->cproc = cproc;
}
/* Add a procedure represented by the Aocla code 'prog', that must
* be a valid list. On error (not valid list) 1 is returned, otherwise 0. */
int addProcString(aoclactx *ctx, const char *name, const char *prog) {
obj *list = parseObject(NULL,prog,NULL,NULL);
if (prog == NULL) return 1;
addProc(ctx,name,NULL,list);
return 0;
}
/* Implements +, -, *, %, ... */
int procBasicMath(aoclactx *ctx) {
if (checkStackType(ctx,2,OBJ_TYPE_INT,OBJ_TYPE_INT)) return 1;
obj *b = stackPop(ctx);
obj *a = stackPop(ctx);
int res;
const char *fname = ctx->frame->curproc->name;
if (fname[0] == '+' && fname[1] == 0) res = a->i + b->i;
if (fname[0] == '-' && fname[1] == 0) res = a->i - b->i;
if (fname[0] == '*' && fname[1] == 0) res = a->i * b->i;
if (fname[0] == '/' && fname[1] == 0) res = a->i / b->i;
stackPush(ctx,newInt(res));
release(a);
release(b);
return 0;
}
/* Implements ==, >=, <=, !=. */
int procCompare(aoclactx *ctx) {
if (checkStackLen(ctx,2)) return 1;
obj *b = stackPop(ctx);
obj *a = stackPop(ctx);
int cmp = compare(a,b);
if (cmp == COMPARE_TYPE_MISMATCH) {
stackPush(ctx,b);
stackPush(ctx,a);
setError(ctx,NULL,"Type mismatch in comparison");
return 1;
}
int res;
const char *fname = ctx->frame->curproc->name;
if (fname[1] == '=') {
switch(fname[0]) {
case '=': res = cmp == 0; break;
case '!': res = cmp != 0; break;
case '>': res = cmp >= 0; break;
case '<': res = cmp <= 0; break;
}
} else {
switch(fname[0]) {
case '>': res = cmp > 0; break;
case '<': res = cmp < 0; break;
}
}
stackPush(ctx,newBool(res));
release(a);
release(b);
return 0;
}
/* Implements sort. Sorts a list in place. */
int procSortList(aoclactx *ctx) {
if (checkStackType(ctx,1,OBJ_TYPE_LIST)) return 1;
obj *l = stackPop(ctx);
l = getUnsharedObject(l);
qsort(l->l.ele,l->l.len,sizeof(obj*),qsort_obj_cmp);
stackPush(ctx,l);
return 0;
}
/* "def" let Aocla define new procedures, binding a list to a
* symbol in the procedure table. */
int procDef(aoclactx *ctx) {
if (checkStackType(ctx,2,OBJ_TYPE_LIST,OBJ_TYPE_SYMBOL)) return 1;
obj *sym = stackPop(ctx);
obj *code = stackPop(ctx);
addProc(ctx,sym->str.ptr,NULL,code);
release(sym);
return 0;
}
/* if, ifelse, while.
*
* (list) => (result) // if
* (list list) => (result) // ifelse and while
*
* We could implement while in AOCLA itself, once we have ifelse, however
* this way we would build everything on a recursive implementation (still
* we don't have tail recursion implemented), making every other thing
* using while a issue with the stack length. Also stack trace on error
* is a mess. And if you see the implementation, while is mostly an obvious
* result of the ifelse implementation itself. */
int procIf(aoclactx *ctx) {
int w = ctx->frame->curproc->name[0] == 'w'; /* while? */
int e = ctx->frame->curproc->name[2] == 'e'; /* ifelse? */
int retval = 1;
if (e) {
if (checkStackType(ctx,3,OBJ_TYPE_LIST,OBJ_TYPE_LIST,OBJ_TYPE_LIST))
return 1;
} else {
if (checkStackType(ctx,2,OBJ_TYPE_LIST,OBJ_TYPE_LIST))
return 1;
}
obj *elsebranch, *ifbranch, *cond;
elsebranch = e ? stackPop(ctx) : NULL;
ifbranch = stackPop(ctx);
cond = stackPop(ctx);
while(1) {
/* Evaluate the conditional program. */
if (eval(ctx,cond)) goto rterr;
if (checkStackType(ctx,1,OBJ_TYPE_BOOL)) goto rterr;
obj *condres = stackPop(ctx);
int res = condres->istrue;
release(condres);
/* Now eval the true or false branch depending on the
* result. */
if (res) { /* True branch (if, ifelse, while). */
if (eval(ctx,ifbranch)) goto rterr;
if (w) continue;
} else if (e) { /* False branch (ifelse). */
if (eval(ctx,elsebranch)) goto rterr;
}
break;
}
retval = 0; /* Success. */
rterr: /* Cleanup. We jump here on error with retval = 1. */
release(cond);
release(ifbranch);
release(elsebranch);
return retval;
}
/* Evaluate the given list, consuming it. */
int procEval(aoclactx *ctx) {
if (checkStackType(ctx,1,OBJ_TYPE_LIST)) return 1;
obj *l = stackPop(ctx);
int retval = eval(ctx,l);
release(l);
return retval;
}
/* Like eval, but the code is evaluated in the stack frame of the calling
* procedure, if any. */
int procUpeval(aoclactx *ctx) {
if (checkStackType(ctx,1,OBJ_TYPE_LIST)) return 1;
obj *l = stackPop(ctx);
stackframe *saved = NULL;
if (ctx->frame->prev) {
saved = ctx->frame;
ctx->frame = ctx->frame->prev;
}
int retval = eval(ctx,l);
if (saved) ctx->frame = saved;
release(l);
return retval;
}
/* Print the top object to stdout, consuming it */
int procPrint(aoclactx *ctx) {
if (checkStackLen(ctx,1)) return 1;
obj *o = stackPop(ctx);
printobj(o,PRINT_RAW);
release(o);
return 0;
}
/* Like print but also prints a newline at the end. */
int procPrintnl(aoclactx *ctx) {
if (checkStackLen(ctx,1)) return 1;
int ret = procPrint(ctx); printf("\n");
return ret;
}
/* Len -- gets object len. Works with many types.
* (object) => (len) */
int procLen(aoclactx *ctx) {
if (checkStackType(ctx,1,OBJ_TYPE_LIST|OBJ_TYPE_TUPLE|OBJ_TYPE_STRING|
OBJ_TYPE_SYMBOL)) return 1;
obj *o = stackPop(ctx);
int len;
switch(o->type) {
case OBJ_TYPE_LIST: case OBJ_TYPE_TUPLE: len = o->l.len; break;
case OBJ_TYPE_STRING: case OBJ_TYPE_SYMBOL: len = o->str.len; break;
}
release(o);
stackPush(ctx,newInt(len));
return 0;
}
/* Implements -> and <-, appending element x in list with stack
*
* (x [1 2 3]) => ([1 2 3 x]) | ([x 1 2 3])
*
* <- is very inefficient as it memmoves all N elements. */
int procListAppend(aoclactx *ctx) {
int tail = ctx->frame->curproc->name[0] == '-'; /* Append on tail? */
if (checkStackType(ctx,2,OBJ_TYPE_ANY,OBJ_TYPE_LIST)) return 1;
obj *l = getUnsharedObject(stackPop(ctx));
obj *ele = stackPop(ctx);
l->l.ele = myrealloc(l->l.ele,sizeof(obj*)*(l->l.len+1));
if (tail) {
l->l.ele[l->l.len] = ele;
} else {
memmove(l->l.ele+1,l->l.ele,sizeof(obj*)*l->l.len);
l->l.ele[0] = ele;
}
l->l.len++;
stackPush(ctx,l);
return 0;
}
/* get@ -- get element at index. Works for lists, strings, tuples.
* (object index) => (element). */
int procListGetAt(aoclactx *ctx) {
if (checkStackType(ctx,2,OBJ_TYPE_LIST|OBJ_TYPE_STRING|OBJ_TYPE_TUPLE,
OBJ_TYPE_INT)) return 1;