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I'm trying to use the library to save file to disk. I'm serializing object that has 2 dictionaries using your library. I can save them without no errors but when i try open the file and deserialize I get this error from Unity 2019.2.19f1 on Win 10.
Error: SerializationException: The constructor to deserialize an object of type 'StringIntDictionary' was not found.
Rethrow as SerializationException: The constructor to deserialize an object of type 'StringIntDictionary' was not found.
Here is the code for saving and opening the file:
Save to Disk code:
public void saveGameToDisk (string saveGameName, thxdss gameObjectToSave)
{
Hi
I'm trying to use the library to save file to disk. I'm serializing object that has 2 dictionaries using your library. I can save them without no errors but when i try open the file and deserialize I get this error from Unity 2019.2.19f1 on Win 10.
Error: SerializationException: The constructor to deserialize an object of type 'StringIntDictionary' was not found.
Rethrow as SerializationException: The constructor to deserialize an object of type 'StringIntDictionary' was not found.
Here is the code for saving and opening the file:
Save to Disk code:
public void saveGameToDisk (string saveGameName, thxdss gameObjectToSave)
{
}
========================================================
Restore from Disk
public thxdss getLocalSaveGame(string saveGameName)
{
I can provide more info if needed.
Thank you in advance !
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