File tree 9 files changed +15
-15
lines changed
9 files changed +15
-15
lines changed Original file line number Diff line number Diff line change @@ -4,7 +4,6 @@ pub mod actor;
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pub mod card;
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pub mod cleanup;
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pub mod combat;
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- pub mod level;
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pub mod music;
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pub mod spotlight;
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pub mod sprite;
@@ -23,7 +22,6 @@ pub(super) fn plugin(app: &mut App) {
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card:: plugin,
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cleanup:: plugin,
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combat:: plugin,
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- level:: plugin,
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music:: plugin,
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spotlight:: plugin,
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sprite:: plugin,
Original file line number Diff line number Diff line change @@ -3,6 +3,7 @@ pub mod enemy;
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pub mod facing;
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pub mod faction;
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pub mod health;
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+ pub mod level;
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pub mod movement;
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pub mod player;
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@@ -21,15 +22,15 @@ use crate::game::actor::attack::AttackController;
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use crate :: game:: actor:: facing:: Facing ;
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use crate :: game:: actor:: health:: Health ;
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use crate :: game:: actor:: health:: HealthBar ;
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+ use crate :: game:: actor:: level:: xp:: Xp ;
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+ use crate :: game:: actor:: level:: xp:: XpReward ;
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+ use crate :: game:: actor:: level:: Level ;
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use crate :: game:: actor:: movement:: Movement ;
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use crate :: game:: actor:: movement:: MovementController ;
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use crate :: game:: actor:: movement:: OldMovementController ;
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use crate :: game:: card:: deck:: Deck ;
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use crate :: game:: combat:: death:: DespawnOnDeath ;
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use crate :: game:: combat:: hit:: Hurtbox ;
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- use crate :: game:: level:: xp:: Xp ;
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- use crate :: game:: level:: xp:: XpReward ;
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- use crate :: game:: level:: Level ;
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use crate :: game:: sprite:: SpriteAnimation ;
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use crate :: util:: prelude:: * ;
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@@ -42,6 +43,7 @@ pub(super) fn plugin(app: &mut App) {
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facing:: plugin,
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faction:: plugin,
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health:: plugin,
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+ level:: plugin,
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movement:: plugin,
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player:: plugin,
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) ) ;
File renamed without changes.
Original file line number Diff line number Diff line change 1
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use bevy:: prelude:: * ;
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use crate :: core:: UpdateSet ;
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- use crate :: game:: level:: xp:: Xp ;
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- use crate :: game:: level:: Level ;
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- use crate :: game:: level:: LevelConfig ;
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+ use crate :: game:: actor :: level:: xp:: Xp ;
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+ use crate :: game:: actor :: level:: Level ;
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+ use crate :: game:: actor :: level:: LevelConfig ;
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use crate :: util:: prelude:: * ;
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// TODO: System that enters level up menu on LevelUp event.
Original file line number Diff line number Diff line change @@ -4,9 +4,9 @@ use serde::Serialize;
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use crate :: core:: UpdateSet ;
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use crate :: game:: actor:: faction:: Faction ;
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+ use crate :: game:: actor:: level:: Level ;
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+ use crate :: game:: actor:: level:: LevelConfig ;
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use crate :: game:: combat:: death:: OnDeath ;
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- use crate :: game:: level:: Level ;
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- use crate :: game:: level:: LevelConfig ;
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use crate :: ui:: prelude:: * ;
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use crate :: util:: prelude:: * ;
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Original file line number Diff line number Diff line change @@ -8,7 +8,7 @@ use serde::Serialize;
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use crate :: core:: camera:: CameraRoot ;
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use crate :: core:: UpdateSet ;
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use crate :: game:: actor:: enemy:: enemy;
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- use crate :: game:: level:: Level ;
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+ use crate :: game:: actor :: level:: Level ;
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use crate :: game:: music:: beat:: on_beat;
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use crate :: screen:: Screen ;
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use crate :: util:: prelude:: * ;
Original file line number Diff line number Diff line change @@ -5,10 +5,10 @@ use iyes_progress::prelude::*;
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use pyri_state:: prelude:: * ;
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use crate :: game:: actor:: health:: HealthConfig ;
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+ use crate :: game:: actor:: level:: LevelConfig ;
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use crate :: game:: actor:: ActorConfig ;
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use crate :: game:: card:: CardConfig ;
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use crate :: game:: combat:: projectile:: ProjectileConfig ;
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- use crate :: game:: level:: LevelConfig ;
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use crate :: game:: music:: MusicConfig ;
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use crate :: game:: wave:: WaveConfig ;
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use crate :: screen:: fade_in;
Original file line number Diff line number Diff line change @@ -8,10 +8,10 @@ use pyri_state::schedule::ResolveStateSet;
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use crate :: core:: camera:: CameraRoot ;
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use crate :: core:: pause:: Pause ;
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+ use crate :: game:: actor:: level:: xp:: IsXpBarFill ;
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+ use crate :: game:: actor:: level:: IsLevelIndicator ;
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use crate :: game:: actor:: player:: player;
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use crate :: game:: card:: deck:: deck_display;
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- use crate :: game:: level:: xp:: IsXpBarFill ;
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- use crate :: game:: level:: IsLevelIndicator ;
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use crate :: game:: spotlight:: spotlight_lamp_spawner;
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use crate :: game:: GameRoot ;
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use crate :: screen:: fade_in;
Original file line number Diff line number Diff line change @@ -5,10 +5,10 @@ use iyes_progress::prelude::*;
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use pyri_state:: prelude:: * ;
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use crate :: game:: actor:: health:: HealthConfig ;
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+ use crate :: game:: actor:: level:: LevelConfig ;
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use crate :: game:: actor:: ActorConfig ;
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use crate :: game:: card:: CardConfig ;
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use crate :: game:: combat:: projectile:: ProjectileConfig ;
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- use crate :: game:: level:: LevelConfig ;
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use crate :: game:: music:: MusicConfig ;
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use crate :: game:: wave:: WaveConfig ;
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use crate :: screen:: fade_in;
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