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I recognize this is a special case so feel free to not support it!
I'm trying to get A-Frame (a webVR library) running within x0. It works with the development server:
Unfortunately after running x0 build docs --static I get an error about window being undefined.
x0 @compositor/x0
x0 ⠋ building static sitewebpack:///./node_modules/aframe/dist/aframe-master.js?:75415
window.hasNativeWebVRImplementation = !!window.navigator.getVRDisplays ||!!window.navigator.getVRDevices;
^
ReferenceError: window is not defined
at Object.148.../package (webpack:///./node_modules/aframe/dist/aframe-master.js?:75415:1)
at s (webpack:///./node_modules/aframe/dist/aframe-master.js?:1:398)
at e (webpack:///./node_modules/aframe/dist/aframe-master.js?:1:569)
at eval (webpack:///./node_modules/aframe/dist/aframe-master.js?:1:598)
at eval (webpack:///./node_modules/aframe/dist/aframe-master.js?:1:62)
at eval (webpack:///./node_modules/aframe/dist/aframe-master.js?:1:83)
at Object../node_modules/aframe/dist/aframe-master.js (/Users/sagejenson/dev/web_dev/x0-cwervo-test/dist/TEMP/App.js:5722:1)
at __webpack_require__ (/Users/sagejenson/dev/web_dev/x0-cwervo-test/dist/TEMP/App.js:30:30)
at eval (webpack:///./docs/about.js?:26:1)
at Object../docs/about.js (/Users/sagejenson/dev/web_dev/x0-cwervo-test/dist/TEMP/App.js:5699:1)
I'm not too familiar with webpack but I recognize this is usually because the compilation environment assumes it's running in node, so I tried making this webpack.config.js:
But I get the same error, with & without --static for x0 build docs.
Note: this also happens when I try adding three.js, a popular 3D rendering library. If I add let window = {} the docs build step lets me know that document is not defined and so compilation of Three fails.
Any idea what custom configuration I should do here or if there's something that can be done on the x0 side?
The text was updated successfully, but these errors were encountered:
Ah actually @imhuyqn I just figured out a small work around:
Wrapping any code that relies on window like this:
if(typeofwindow!=='undefined'){// code goes here}
means gets the x0 build docs compiling. Hope that helps! Not going to close this until this gets looked at by someone more knowledgeable than me though, because I suspect this isn't best practice & I'm missing something about the way I'm using window.
I recognize this is a special case so feel free to not support it!
I'm trying to get A-Frame (a webVR library) running within x0. It works with the development server:
Unfortunately after running
x0 build docs --static
I get an error aboutwindow
being undefined.I'm not too familiar with webpack but I recognize this is usually because the compilation environment assumes it's running in node, so I tried making this
webpack.config.js
:But I get the same error, with & without
--static
forx0 build docs
.Note: this also happens when I try adding
three.js
, a popular 3D rendering library. If I addlet window = {}
the docs build step lets me know thatdocument is not defined
and so compilation of Three fails.Any idea what custom configuration I should do here or if there's something that can be done on the x0 side?
The text was updated successfully, but these errors were encountered: