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updateAnimationCache Description:
Updating an animation cache to calculate all frame data in the animation is a cost in performance due to calculating all data in a single frame.
Problem Description
It is very convenient for a big spine, normally used in an opening animation on the startup screen。
Use Case
updateAnimationCache Description:
Updating an animation cache to calculate all frame data in the animation is a cost in performance due to calculating all data in a single frame.
Problem Description
It is very convenient for a big spine, normally used in an opening animation on the startup screen。
Proposed Solution
No response
How it works
No response
Alternatives Considered
none
Additional Information
refer to https://github.com/cocos/3d-tasks/issues/18590
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