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gunrock.cpp
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#include <stdlib.h>
#include <unistd.h>
#include <assert.h>
#include <signal.h>
#include <fcntl.h>
#include <iostream>
#include <memory>
#include <string>
#include <vector>
#include <sstream>
#include <deque>
#include "HTTPRequest.h"
#include "HTTPResponse.h"
#include "HttpService.h"
#include "HttpUtils.h"
#include "FileService.h"
#include "MySocket.h"
#include "MyServerSocket.h"
#include "dthread.h"
using namespace std;
int PORT = 8080;
int THREAD_POOL_SIZE = 1;
int BUFFER_SIZE = 1;
string BASEDIR = "static";
string SCHEDALG = "FIFO";
string LOGFILE = "/dev/null";
vector<HttpService *> services;
HttpService *find_service(HTTPRequest *request) {
// find a service that is registered for this path prefix
for (unsigned int idx = 0; idx < services.size(); idx++) {
if (request->getPath().find(services[idx]->pathPrefix()) == 0) {
return services[idx];
}
}
return NULL;
}
void invoke_service_method(HttpService *service, HTTPRequest *request, HTTPResponse *response) {
stringstream payload;
// invoke the service if we found one
if (service == NULL) {
// not found status
response->setStatus(404);
} else if (request->isHead()) {
service->head(request, response);
} else if (request->isGet()) {
service->get(request, response);
} else {
// The server doesn't know about this method
response->setStatus(501);
}
}
void handle_request(MySocket *client) {
HTTPRequest *request = new HTTPRequest(client, PORT);
HTTPResponse *response = new HTTPResponse();
stringstream payload;
// read in the request
bool readResult = false;
try {
payload << "client: " << (void *) client;
sync_print("read_request_enter", payload.str());
readResult = request->readRequest();
sync_print("read_request_return", payload.str());
} catch (...) {
// swallow it
}
if (!readResult) {
// there was a problem reading in the request, bail
delete response;
delete request;
sync_print("read_request_error", payload.str());
return;
}
HttpService *service = find_service(request);
invoke_service_method(service, request, response);
// send data back to the client and clean up
payload.str(""); payload.clear();
payload << " RESPONSE " << response->getStatus() << " client: " << (void *) client;
sync_print("write_response", payload.str());
cout << payload.str() << endl;
client->write(response->response());
delete response;
delete request;
payload.str(""); payload.clear();
payload << " client: " << (void *) client;
sync_print("close_connection", payload.str());
client->close();
delete client;
}
int main(int argc, char *argv[]) {
signal(SIGPIPE, SIG_IGN);
int option;
while ((option = getopt(argc, argv, "d:p:t:b:s:l:")) != -1) {
switch (option) {
case 'd':
BASEDIR = string(optarg);
break;
case 'p':
PORT = atoi(optarg);
break;
case 't':
THREAD_POOL_SIZE = atoi(optarg);
break;
case 'b':
BUFFER_SIZE = atoi(optarg);
break;
case 's':
SCHEDALG = string(optarg);
break;
case 'l':
LOGFILE = string(optarg);
break;
default:
cerr<< "usage: " << argv[0] << " [-p port] [-t threads] [-b buffers]" << endl;
exit(1);
}
}
set_log_file(LOGFILE);
sync_print("init", "");
MyServerSocket *server = new MyServerSocket(PORT);
MySocket *client;
// The order that you push services dictates the search order
// for path prefix matching
services.push_back(new FileService(BASEDIR));
while(true) {
sync_print("waiting_to_accept", "");
client = server->accept();
sync_print("client_accepted", "");
handle_request(client);
}
}