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chain_implementation.md

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Implementing a new Chain

Adding a Chain for IBC relaying is composed of two main components:

  • ChainProvider implementation
  • ChainProcessor implementation

ChainProvider

The ChainProvider implementation contains the methods required to query for relevant data, assemble IBC messages to be sent to the chain, and manage the keys for the wallets that will be sending transactions to the chain.

ChainProvider non-imported methods are used for assembling messages with intention of sending to the chain. The PathProcessor uses these during runtime. The CLI methods also use these for things such as linking paths and flushing packets and acks.

KeyProvider methods are used for the key lifecycle, used by the CLI to manage relayer wallets.

QueryProvider methods are all of the queries against blockchain nodes that are needed for relaying.

ChainProcessor

The ChainProcessor implementation is responsible for staying in sync with the chain, either through polling or pub/sub, and sharing IBC messages and other relevant IBC information such as IBC headers, client states, connection states, and channel states with the PathProcessor.

type ChainProcessor interface {
	Run(ctx context.Context, initialBlockHistory uint64) error
	Provider() provider.ChainProvider
	SetPathProcessors(pathProcessors PathProcessors)
}

The implementation should use the ChainProvider when possible to make queries.

Startup

At the beginning of the Run method, the latest committed height of the chain should be queried with a retry on error. Once the latest height has been determined, the initialBlockHistory parameter should be subtracted to determine which block should be queried first.

After this, before the main poll loop or subscriber begins, two ChainProcessor caches should be initialized:

	// holds open state for known connections
	connectionStateCache processor.ConnectionStateCache

	// holds open state for known channels
	channelStateCache processor.ChannelStateCache

These caches are aliased types to map[ConnectionKey]bool and map[ChannelKey]bool respectively. The PathProcessor needs to know which connections are open and which channels are open. A value of true for the specific ConnectionKey or ChannelKey will inform the PathProcessor that the connection or channel is open later on once these caches are shared with the PathProcessor.

During the initialization of these caches, separate mappings should also be built for which connections belong to which clients and which channels belong to which connections. The example of these in the CosmosChainProcessor are:

	// map of connection ID to client ID
	connectionClients map[string]string

	// map of channel ID to connection ID
	channelConnections map[string]string

These are used later on when sharing data with the PathProcessor(s) to filter channels and connections for a single client ID, since a PathProcessor is scoped to two chains, and a single client per chain.

After these four caches are initialized in Run, the main poll loop or subscriber can begin.

Main ChainProcessor Process

The CosmosChainProcessor uses a poll loop queryCycle to stay in sync with the latest chain blocks and IBC messages in those blocks. This loop will run frequently to check for new blocks and parse any IBC messages in those blocks. This poll loop starts in the Run function after the Startup tasks above.

It stores any new IBCHeaders into an IBCHeaderCache (map[uint64]provider.IBCHeader), which are necessary so that the PathProcessor can update the light clients.

A chain-specific IBCHeader implementation is required:

type IBCHeader interface {
	Height() uint64
	ConsensusState() ibcexported.ConsensusState
	// require conversion implementation for third party chains
	ToCosmosValidatorSet() (*tmtypes.ValidatorSet, error)
}

For reference, view the CosmosIBCHeader implementation in the Cosmos Provider.

High Level Sequence Flow

  1. Query latest committed chain height
  2. Initialize IBCHeaderCache and IBCMessagesCache
  3. Iterate for height i from last successfully processed height to latest height:
  • a. Query transactions within block at height i
  • b. Query IBCHeader for height i (done in parallel with block transactions)
  • c. Save latest block height and time on ChainProcessor (type provider.LatestBlock)
  • d. Cache IBCHeader in IBCHeaderCache from step 2.
  • e. Iterate through transactions in block, and IBC messages within those transactions. Construct IBC message types that can be shared with the PathProcessor (provider.PacketInfo, provider.ChannelInfo, provider.ConnectionInfo), and cache those messages on the IBCMessagesCache from step 2. When observing these messages, the ChainProcessor caches should be updated, such as setting the value in connectionStateCache to false if a connection open init or try event is observed, and true if a connection open ack or confirm event is observed. For more information about these steps, see Event Parsers and Message Handlers below.
  • f. Save the latest successfully processed height
  1. If no new blocks were processed, but the ChainProcessor is now in sync with the latest height of the chain, trigger the PathProcessors with pp.ProcessBacklogIfReady()
  2. If new blocks were processed, iterate through the PathProcessors and pass the relevant data to them:
  • a. Latest block from 3c
  • b. Latest IBCHeader from 3b for most recent successfully queried block
  • c. All new IBCHeaders in the IBCHeaderCache (built by steps 2 and 3d)
  • d. All new IBC messages in the IBCMessagesCache (built by steps 2 and 3e)
  • e. InSync for whether the latest successfully processed block is the latest block of the chain
  • f. ClientState for the latest ConsensusHeight of the relevant client. CosmosChainProcessor will query for this if it's not yet cached on the latestClientState, otherwise it will return the most recent cached value.
  • g. ConnectionStateCache with the connection states filtered for only the connections on the relevant client
  • h. ChannelStateCache with the channel states filtered for only the channels on the relevant client

Event Parsers

For Comet BFT chains, the IBC messages are parsed in the CosmosChainProcessor by parsing the comet events from every new block. This will be different for non-comet chains, but these items will need to be accounted for:

  • For client IBC messages (e.g. MsgCreateClient, MsgUpdateClient, MsgUpgradeClient, MsgSubmitMisbehaviour), message should be parsed into provider.ClientState.
  • For connection handshake IBC messages (e.g. MsgConnectionOpenInit, MsgConnectionOpenTry, MsgConnectionOpenAck, MsgConnectionOpenConfirm), message should be parsed into provider.ConnectionInfo
  • For channel handshake IBC messages (e.g. MsgChannelOpenInit, MsgChannelOpenTry, MsgChannelOpenAck, MsgChannelOpenConfirm, MsgChannelCloseInit, MsgChannelCloseConfirm), message should be parsed into provider.ChannelInfo
  • For packet-flow IBC messages (e.g. MsgTransfer, MsgRecvPacket, MsgAcknowledgement), message should be parsed into provider.PacketInfo

Message Handlers

After IBC messages have been parsed from the blocks, some actions are necessary to keep the ChainProcessor local caches up to date and also construct the data that will be shared with the PathProcessor(s):

  • For new packet messages that have been parsed into provider.PacketInfo by the event parsers or similar, check if the packet is relevant to any of the connected PathProcessor(s) by calling IBCMessagesCache.PacketFlow.ShouldRetainSequence. If true, retain the message with IBCMessagesCache.PacketFlow.Retain. This allows the relayer to avoid unnecessary processing by dropping packets that will not be ignored by all connected PathProcessors.
  • For client messages, update the ChainProcessor local latestClientState cache by storing the parsed provider.ClientState in the map for the client ID key.
  • For connection handshake messages that have been parsed into provider.ConnectionInfo, update the ChainProcessor connectionStateCache. MsgConnectionOpenAck and MsgConnectionOpenConfirm mean the connection is open. MsgConnectionOpenInit and MsgConnectionOpenTry mean the connection is not open. Finally, retain the message unconditionally with IBCMessagesCache.ConnectionHandshake.Retain
  • For channel handshake messages that have been parsed into provider.ChannelInfo, update the ChainProcessor channelConnections cache to save the connection ID for the channel. Additionally, update the ChainProcessor channelStateCache with the open state of the channel. MsgChannelOpenAck and MsgChannelOpenConfirm mean the channel is open. MsgChannelOpenInit, MsgChannelOpenTry, and MsgChannelCloseConfirm mean the channel is not open. Finally, retain the message unconditionally with IBCMessagesCache.ChannelHandshake.Retain