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Bug:
Whenever a player have been killed in any dungeon/map, Then immediately closes the application (without teleporting to save point). Once I re-logged, the player is still in the same spot where he had been killed with 0 HP. It's supposed to be automatically warping him to his SavePoint.
Scenario:
I have a save point in payon.
I went to pay_dun00 where i have been killed.
Instead of Warping to save point, I close (ALT + F4) the application.
I log in again, and I'm still in the same spot. (pay_dun00)
The text was updated successfully, but these errors were encountered:
Herc: v2020.10.19
Client: 2015-09-16a Ragexe
Script Containing:
OnPCLoginEvent:
aura(0,0,0);
Bug:
Whenever a player have been killed in any dungeon/map, Then immediately closes the application (without teleporting to save point). Once I re-logged, the player is still in the same spot where he had been killed with 0 HP. It's supposed to be automatically warping him to his SavePoint.
Scenario:
The text was updated successfully, but these errors were encountered: