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I've dug through the docs and the type definition files, I need to determine the current rotation and translation lock state of an a rigid body that has already been added to the simulation (RigidBody, not RigidBodyDesc).
There does not seem to be a way to get this information from the RigidBody type. Is this intentional or a feature not yet supported in the JS / TS api?
The text was updated successfully, but these errors were encountered:
This is the rotation and translation vector/quat, not if translations or rotations for a given axes are locked. I need to know what axes for rotations and translations are locked.
I've dug through the docs and the type definition files, I need to determine the current rotation and translation lock state of an a rigid body that has already been added to the simulation (RigidBody, not RigidBodyDesc).
There does not seem to be a way to get this information from the RigidBody type. Is this intentional or a feature not yet supported in the JS / TS api?
The text was updated successfully, but these errors were encountered: