Document Bevy Transform
interpolation
#96
Labels
D-Medium
Medium difficulty
documentation
Improvements or additions to documentation
M-Bevy
about bevy_rapier crate
P-Medium
Medium Priority
S-not-started
Work has not started on it
What problem does this solve or what need does it fill?
Related to #95.
The movement of rigid bodies in the Bevy plugin can be interpolated by using
TimeStepMode::Interpolated
and adding theTransformInterpolation
component to a rigid body. However, this is not documented anywhere on the website.What solution would you like?
Document transform interpolation, how it works, and the potential tradeoffs it has. This could be in the same section as #95.
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