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MeshFragment.m
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MeshFragment.m
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%{
# Mesh Fragment
-> ta3.Mesh
fragment : smallint # fragment in mesh
---
bound_x_min : int #
bound_x_max : int #
bound_y_min : int #
bound_y_max : int #
bound_z_min : int #
bound_z_max : int #
n_vertices : int # number of vertices in this mesh
n_triangles : int # number of triangles in this mesh
vertices : longblob # x,y,z coordinates of vertices
triangles : longblob # triangles (triplets of vertices)
%}
classdef MeshFragment < dj.Manual
end