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[Question] I want to know if an issue fixed in the firebase-android-sdk repository will also be reflected in the firebase-unity-sdk. #1213

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Heagin-OhJeongSeok opened this issue Mar 11, 2025 · 2 comments

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@Heagin-OhJeongSeok
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What is your question?

Hello.

We are currently using the Firebase Unity SDK.

firebase/firebase-android-sdk#6558
This issue is occurring in our application, and it has been fixed in the firebase-android-sdk.

So, I would like to know if this fix will also be reflected in the Firebase Unity SDK, or if the Firebase Unity SDK requires a separate fix.

Thank you.

Firebase Unity SDK Version

12.1.0

Unity editor version

2021.3.40f1

Installation Method

.unitypackage

Problematic Firebase Component(s)

Messaging

Other Firebase Component(s) in use

Crashlytics

Additional SDKs you are using

No response

Targeted Platform(s)

Android

Unity editor platform

Windows

Scripting Runtime

IL2CPP

Release Distribution Type

Pre-built SDK from https://firebase.google.com/download/unity

@google-oss-bot
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I couldn't figure out how to label this issue, so I've labeled it for a human to triage. Hang tight.

@argzdev
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argzdev commented Mar 14, 2025

Thanks for reaching out, @Heagin-OhJeongSeok. So for context, the Firebase Unity SDK acts as a wrapper of the underlying SDK. In this case, the release cycle for the Firebase Unity SDK will be a few weeks after the release of the fix from the native SDK.

While we can't provide an exact timeline, we generally aim to release every month, but there are sometimes longer/shorter intervals. I'll try to provide updates as soon as we can. Feel free to keep an eye out on our release notes.

@argzdev argzdev closed this as completed Mar 14, 2025
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