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I see that the wgpu-rs lib has a func create_shader_module_unchecked which configures the shader module to skip bounds checking. Are there any plans to expose that functionality in the wgpu-native FFI interface?
The text was updated successfully, but these errors were encountered:
I see that the wgpu-rs lib has a func
create_shader_module_unchecked
which configures the shader module to skip bounds checking. Are there any plans to expose that functionality in the wgpu-native FFI interface?The text was updated successfully, but these errors were encountered: