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Expose create_shader_module_unchecked in wgpu-native? #396

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rowbyte opened this issue Jun 21, 2024 · 0 comments
Open

Expose create_shader_module_unchecked in wgpu-native? #396

rowbyte opened this issue Jun 21, 2024 · 0 comments

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@rowbyte
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rowbyte commented Jun 21, 2024

I see that the wgpu-rs lib has a func create_shader_module_unchecked which configures the shader module to skip bounds checking. Are there any plans to expose that functionality in the wgpu-native FFI interface?

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