Fuzz WGSL parser using tests data #4461
Labels
area: infrastructure
Testing, building, coordinating issues
help required
We need community help to make this happen.
lang: WGSL
WebGPU Shading Language
naga
Shader Translator
type: enhancement
New feature or request
Current fuzzing of WGSL is random, and we can do better.
We need text-based fuzzy inputs derived from our
tests/in/*.wgsl
sources.I think this can be done quite easily via AFL, but my brief attempt to build it resulted in rust-fuzz/afl.rs#202
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