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The simple work-around is to switch to Object mode before exporting, but it did cause me some head-aches. When the export of a mesh with shape keys is done in Edit Mode, the vertex positions for all the shape keys are identical.
The simple work-around is to switch to Object mode before exporting, but it did cause me some head-aches. When the export of a mesh with shape keys is done in Edit Mode, the vertex positions for all the shape keys are identical.
shape_key_export_bug.zip
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