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I understand this is not a proper solution to the problem. A good solution would be for Filament to be compatible with properties like sheenColorText. It might also be the case that I’m missing some manual dependencies, causing the demo to fail to recognize these materials. Thanks for letting me know! Love U~
The text was updated successfully, but these errors were encountered:
This happens when using uber shaders as they can't support all possible combinations of glTF extensions. Instead, run gltf_viewer without the ubershader option on (i.e don't use the -u flag).
I load some glb models,many of them loadFaild with reason: uniform named "sheenColorIndex" not found
Here is the log:
The text was updated successfully, but these errors were encountered: