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rggb12p pixel format issues #16
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I have confirmed your findings, checking to find what is wrong. |
You could do a flip offline and then feed flipped image to |
I'm looking into add the missing formats at the moment. |
I'm actually already doing this flip, but even so there seems to be something wrong with the output when open in a RAW viewer. |
Has this been verified working? if so what format does it expect for a RAW input file?
I've created a 12bit packed byte array and all my outputs have tons of artifacting due to what I imagine is incorrect demosaicing?
my camera's bayer sensor is BGGR so its flipped to match the expected input of RGGB.
It's 3280 x 2464 packed at 12bpp
I can verify my output is correct when I view the same byte array within a custom encoded dng
sample.zip
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