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More compatibility fixes, new params api,
reintroduced leap motion.
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IDEAS.md

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Import/Export. Loading stuff from remote, maybe.
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Server component for file storage and multiple sessions (with local sync and offline stuff. How?)
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LICENSE.txt

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Copyright (c) Jan Krutisch
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Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.

README.md

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* *state* is the beforementioned state object (note that the canvas loop and the pattern loop indeed share this object)
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* *data* is unused and will most probably contain prefabbed samples etc.
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### License
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Liv3c0der is released under MIT License. See [LICENSE.txt](LICENSE.txt) for the full license.
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### Sample Server
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liv3c0der does no longer have any audio assets included. You need to start a seperate compontent to serve assets.
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* DelayLine.filterFrequency
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* DelayLine.feedback
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* AE.ReverbLine - a configurable reverb line that can be used as an output
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* ReverbLine.mix - mix ratio between original and reverb signal. This is the AudioPAram
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* AE.DEL and AE.REV are shortcuts for the inputs of DelayLine and ReverbLine.
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* ReverbLine.mix - mix ratio between original and reverb signal. This is the AudioParam
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* AE.DubLine - A combination of delay and reverb, as often used in dub and dubtechno.
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* AE.DEL, AE.DUB and AE.REV are shortcuts for the inputs of DelayLine, DubLine and ReverbLine.
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* AE.SpreadSynth (will be renamed!) is a dual oscillator synth with full ENVs for amp and filter
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* AE.AcidSynth is a single osc synth with a double filter for enhanced squeakability. It has a more simple envelope.
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* AE.SawSynth is a configurable "Super Saw" synth with a large number or Sawtooth oscillators all slightly detuned.

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