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client.go
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client.go
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package socketio_client
import (
"net/url"
"path"
"reflect"
"strings"
"sync"
)
type Options struct {
Transport string //protocol name string,websocket polling...
Query map[string]string //url的附加的参数
Header map[string][]string
}
type Client struct {
opts *Options
conn *clientConn
eventsLock sync.RWMutex
events map[string]*caller
acks map[int]*caller
id int
namespace string
}
func NewClient(uri string, opts *Options) (client *Client, err error) {
url, err := url.Parse(uri)
if err != nil {
return
}
url.Path = path.Join("/socket.io", url.Path)
url.Path = url.EscapedPath()
if strings.HasSuffix(url.Path, "socket.io") {
url.Path += "/"
}
q := url.Query()
for k, v := range opts.Query {
q.Set(k, v)
}
url.RawQuery = q.Encode()
socket, err := newClientConn(opts, url)
if err != nil {
return
}
client = &Client{
opts: opts,
conn: socket,
events: make(map[string]*caller),
acks: make(map[int]*caller),
}
go client.readLoop()
return
}
func (client *Client) On(message string, f interface{}) (err error) {
c, err := newCaller(f)
if err != nil {
return
}
client.eventsLock.Lock()
client.events[message] = c
client.eventsLock.Unlock()
return
}
func (client *Client) Emit(message string, args ...interface{}) (err error) {
var c *caller
if l := len(args); l > 0 {
fv := reflect.ValueOf(args[l-1])
if fv.Kind() == reflect.Func {
var err error
c, err = newCaller(args[l-1])
if err != nil {
return err
}
args = args[:l-1]
}
}
args = append([]interface{}{message}, args...)
if c != nil {
id, err := client.sendId(args)
if err != nil {
return err
}
client.eventsLock.Lock()
client.acks[id] = c
client.eventsLock.Unlock()
return nil
}
return client.send(args)
}
func (client *Client) sendConnect() error {
packet := packet{
Type: _CONNECT,
Id: -1,
NSP: client.namespace,
}
encoder := newEncoder(client.conn)
return encoder.Encode(packet)
}
func (client *Client) sendId(args []interface{}) (int, error) {
client.eventsLock.Lock()
packet := packet{
Type: _EVENT,
Id: client.id,
NSP: client.namespace,
Data: args,
}
client.id++
if client.id < 0 {
client.id = 0
}
client.eventsLock.Unlock()
encoder := newEncoder(client.conn)
err := encoder.Encode(packet)
if err != nil {
return -1, nil
}
return packet.Id, nil
}
func (client *Client) send(args []interface{}) error {
packet := packet{
Type: _EVENT,
Id: -1,
NSP: client.namespace,
Data: args,
}
encoder := newEncoder(client.conn)
return encoder.Encode(packet)
}
func (client *Client) onPacket(decoder *decoder, packet *packet) ([]interface{}, error) {
var message string
switch packet.Type {
case _CONNECT:
message = "connection"
case _DISCONNECT:
message = "disconnection"
case _ERROR:
message = "error"
case _ACK:
fallthrough
case _BINARY_ACK:
return nil, client.onAck(packet.Id, decoder, packet)
default:
message = decoder.Message()
}
client.eventsLock.RLock()
c, ok := client.events[message]
client.eventsLock.RUnlock()
if !ok {
// If the message is not recognized by the server, the decoder.currentCloser
// needs to be closed otherwise the server will be stuck until the e
decoder.Close()
return nil, nil
}
args := c.GetArgs()
olen := len(args)
if decoder != nil && olen > 0 {
packet.Data = &args
if err := decoder.DecodeData(packet); err != nil {
return nil, err
}
}
for i := len(args); i < olen; i++ {
args = append(args, nil)
}
retV := c.Call(args)
if len(retV) == 0 {
return nil, nil
}
var err error
if last, ok := retV[len(retV)-1].Interface().(error); ok {
err = last
retV = retV[0 : len(retV)-1]
}
ret := make([]interface{}, len(retV))
for i, v := range retV {
ret[i] = v.Interface()
}
return ret, err
}
func (client *Client) onAck(id int, decoder *decoder, packet *packet) error {
client.eventsLock.RLock()
c, ok := client.acks[id]
client.eventsLock.RUnlock()
if !ok {
return nil
}
delete(client.acks, id)
args := c.GetArgs()
packet.Data = &args
if err := decoder.DecodeData(packet); err != nil {
return err
}
c.Call(args)
return nil
}
func (client *Client) readLoop() error {
defer func() {
p := packet{
Type: _DISCONNECT,
Id: -1,
}
client.onPacket(nil, &p)
}()
for {
decoder := newDecoder(client.conn)
var p packet
if err := decoder.Decode(&p); err != nil {
return err
}
ret, err := client.onPacket(decoder, &p)
if err != nil {
return err
}
switch p.Type {
case _CONNECT:
client.namespace = p.NSP
// !!!下面这个不能有,否则会有死循环
//client.sendConnect()
case _BINARY_EVENT:
fallthrough
case _EVENT:
if p.Id >= 0 {
p := packet{
Type: _ACK,
Id: p.Id,
NSP: client.namespace,
Data: ret,
}
encoder := newEncoder(client.conn)
if err := encoder.Encode(p); err != nil {
return err
}
}
case _DISCONNECT:
return nil
}
}
}