You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
Use GLuint rather than size_t to represent OpenGL indices.
size_t size in byte is dependent on the machine architecture.
In contrast, the OpenGL indices must be 32bits.
Specifically size_t does not work on any 64bits machine.
0 commit comments