You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
I confirm that this is an issue rather than a question.
Bug report
Suspending or stopping an instance does not seem to stop the effect running (CPU usage only goes down to 0 after I stop the effect, not on stopping the LED instance)
Steps to reproduce
Run an effect on a LED instance and stop the instance.
Observe Hyperion still uses quite a bit CPU.
Remove the effect.
Observe Hyperion does not use CPU anymore.
What is expected?
Hyperion CPU usage will be near 0 on suspension.
What is actually happening?
CPU usage stays high.
Also disabling an LED instance while an effect is running seems to create a memory leak (seems I run out of memory after a few weeks since I'm disabling the instance instead of stopping the effect).
System
Hyperion Server:
Build: (HEAD detached at 2.0.15) (GitHub-70e1043/24a00e3-1676809483)
Bug report
Suspending or stopping an instance does not seem to stop the effect running (CPU usage only goes down to 0 after I stop the effect, not on stopping the LED instance)
Steps to reproduce
Run an effect on a LED instance and stop the instance.
Observe Hyperion still uses quite a bit CPU.
Remove the effect.
Observe Hyperion does not use CPU anymore.
What is expected?
Hyperion CPU usage will be near 0 on suspension.
What is actually happening?
CPU usage stays high.
Also disabling an LED instance while an effect is running seems to create a memory leak (seems I run out of memory after a few weeks since I'm disabling the instance instead of stopping the effect).
System
Hyperion Server:
Hyperion Server OS:
The text was updated successfully, but these errors were encountered: